This update adds support for Season 4 (Y1S4) of Skull and Bones including the addition of over 30 new items, 180 cosmetics and support for the Garuda, the new ship of this season.
You can find all new Season 4 items and cosmetics here: https://skullandbonestools.de/codex/groupedCategory/season/shadowsOfTheDeep
And an overview of all Garuda upgrades can be found in the Calculator or here: https://skullandbonestools.de/codex/category/shipUpgrade
Additionally received the Codex support for Cosmetic Upgrades by showing you now in the overview directly if an cosmetic can be upgraded and what that upgraded version is. Most upgraded cosmetics also have their required materials listed.
With this release are all new items and cosmetics of Season 4 fully supported by all tools! This was possible thanks to the PTS previously available.
For more detailed informations be sure to checkout the patchnote: https://skullandbonestools.de/patchnotes#2024-11-18
This update adds statistics for both the mobile and desktop version of loadouts! Allowing you to see the main stats of an loadout like DPS or Armor & Health directly upon opening a loadout.
Of course if you want to get more details there is also the detailed breakdown of stats for each gun port.
Additionally is it now possible to login into SnB Tools via Twitch to post loadouts or track your personal collection!
This update introduces SnB Tools in French with support for all applications. Many thanks to Shiiv and all other translators who worked on this!
Please note that the news and patchnotes will remain in English.
Additionally received the Loadout Hub some smaller updates including the Repair damage type and the option to sort the loadouts by newest or votes.
This update adds support for the latest Y1S3.2 patch including the raw materials for sinew string which is now craftable.
Additionally received the Loadout Hub support for the Poison damage type so you can post loadouts with it and also filter on it.
I'm happy to announce the newest release for SnB Tools: the Loadout Hub!
This new part is a platform to easily share your builds with the community, but also a place to look for and explore new builds by other players.
For this it got a filter and search, bookmark and voting system in place to assist in your search.
To make room for this platform has the loadout designer moved and is now accessible via a button on the platform, but fear not all functions are still there and existing loadout URLs will still work!
On that note did the Loadout Designer also receive a dedicated mobile version which will automatically be opened when you're on a mobile device which should be a huge upgrade in terms of comfort and ease of use!
I hope you will enjoy those new features as a lot of time went into them and if you encounter anything off please let me know via discord!
Best Regards,
Heinz54321
This update adds support for the latest Y1S3.1 patch including the updated Provoke perk of the Battle Junk, a lot of new cosmetics and other minor changes and updates.
Additionally got the Calculator updated to allow for a more granular control if raw materials should be shown for each refinement stage.
This update adds support for Season 3 (Y1S3) of Skull and Bones including the addition of over 50 new items, 140 cosmetics and support for the Battle Junk, the new ship of this season. Along that got most ship perks updated and existing data updated according to the patch notes.
Additionally received the Loadout Designer support for electric weapons and the Calculator support for combined materials which got added with this season and are required to craft new items.
This means that all new items and cosmetics of Season 3 are with this release fully supported by all tools! This was possible thanks to the PTS previously available.
This update adds support for the latest Y1S2.2 patch including updated stats for all long guns and selected culverin weapons, updated perks for the Black Prince armor & Compagnie Spirits Locker furniture and the addition of the Little Grace III springloader weapon.
Additionally got several cosmetic sets added and updated like the Dark Swashbuckler one which is now obtainable and got updated with the PO8 prices required to buy them. For a full list be sure to check out the patch notes ;)
This update adds the option to manage your collection by signing up for an account and adding ships, cosmetics and sets to it in the Codex. This new feature goes hand in hand with the new statistics page which shows the evolution of Skull and Bones overtime, based on the items, cosmetics and ships added which detailed listings of each season and visual representations.
It also hosts several pages dedicated to your personal collection like which cosmetics you have, which one are missing, how complete your collection is and much more!
Additionally did the set overview and general item/cosmetic pages receive an indicator which shows if an item is currently not obtainable due to a bug. Clicking on the indicator will also open an overview of all currently bugged cosmetics which can also be found linked in the patchnotes.
This update adds support for the latest Y1S2.1 patch including, among other changes, the updated perks of ship upgrades for smaller ships. Along this got the data of many items and cosmetics in the Codex updated.
The exact details can be found in the SnB Tools patchnotes.
Additionally got the search feature in the Codex expanded with the option to list all items & cosmetics directly by a selected property.
For example with the group Event and the property Dragon's Regatta selected will all items & cosmetics of the Dragon's Regatta event be shown.
This update adds all, over 600, player cosmetics to the Codex including the following sections: All Player Sets, Headwears, Face Accessories, Neck, Torso, Forearm, Hand, Waist, Bottom, Footwear, Body Cosmetics, Emotes, Hair & Facial Hair.
Along this got the general informations card for each item and cosmetic updated so that most properties are now linked to their overview page. This newly added overview page lists all items with that property and the same value like your current item. From there a dedicated page listing all values for a property like all world events can also be opened.
Additionally, for the first time, is SnB Tools now available in a new language featuring the first version of the Spanish translation. Many thanks to Supereloy77 and his colleagues for there work on the translation!
This update adds ingame images of most cosmetics into the Codex featuring a day and night version of them with a direct and interactive comparison of both versions. Currently supported categories for this feature are: Figure Heads, Ornaments, Nameplates, Wheels, Helm Decors, Crew Look and Trophies.
With each weekly update more images will be added and the day/night comparison rolled out to more cosmetics.
Additionally were several optimizations made for a better user experience and the data of some items, as well as cosmetics got updated.
This update adds the option to the Loadout Designer to select cosmetics for your loadout, to save and to share them as part of your newly created or updated loadout. For this got a new mode added the slot selection and the item browser enhanced to handle the new slot types.
Additionally can cosmetics in the Codex categories and sets now be sorted by their name or date added (to the SnB Tools database). The overview page for all sets also features the option to sort by the amount of cosmetics in a set.
This update marks the release of the Codex, a fast and mobile friendly way to directly search for and to get an overview of items and cosmetics ingame. A special focus was put on the optimization for all device types like phones (iOS & Android) and of course PCs. The existing codex pages for item details also got reworked to be in line with the new codex.
When sharing an item or cosmetic via Discord the corresponding name and description will now additionally be shown in the chat.
As part of the rework for mobile devices got the home-, partner-, donation- and infopage also reworked for a better user experience.
Additionally received the loadout designer several smaller updates including a new button to directly share a loadout without having to save it first in the harbor.
With this update got the gear score of various items updated according to patch Y1S1.3.
Additionally got the bow (front) gun ports size for the barque corrected from 2 to 4.
With this update are iOS and OSX devices now officially supported. Meaning that the site should now be displayed correctly and several functional issues got fixed.
The overall usage for mobile devices got optimized by allowing the item comparison in the loadout designer also on mobile devices and adding the option to remove an item from a slot with a button instead of having to do a double click.
On tablets with OSX the site may not get displayed correctly for now, this can be fixed by scaling the site down on the device.
If you encounter display issues with your preferred device please get in touch me with on the Skull and Bones Tools discord, so a possible optimization can be validated.
Additionally got the image for the Ouroboros armor added.
This update adds a item comparison directly into the item browser of the loadout designer which automatically opens when you hover over an item. It shows the most important stats in a direct comparison and highlights better or worse stats.
The comparison is always with the item currently set in the slot you have selected.
Additionally is now the ship perk directly shown in the ship selection.
With this update got all Season 1 items added: La Potence Schematics, Carronade, Le Fleau, Wailing Ward, Wrathful Ward.
The Barque, the new support ship, will get added at a later point once the gun port setup is confirmed.
Additionally got missing images added and the armed damage for torpedoes listed in the loadout stats.
Update 1.1.0 brings full perk support (ship, furniture and item perks) to the calculator and loadout designer by showing you directly the different perks and considering them now in the different calculations. Along this got the UI of the loadout designer partly revamped to optimize its usability by giving the item & loadout stats more space, compacting the size of the slot selector and showing the name of the item set in a slot. Additionally got the calculations for sea fires and ballistas checked and corrected.
The damage per second and per shot values considering perks are now listed as seperate values in the calculator and loadout designer. For torpedoes got also the values when armed added.
Additionally got the codex added which can be opened via a new indicator at each item showing you all the item details like general informations, stats, perks and required materials on a dedicated page.
This update features the new function for the loadout designer to reset your current loadout when you're not happy with it or just want to start over.
Along this were several changes made to the item details in the calculator to now include the damage mitigations for armors and other stats depending on the weapon type. The UI got also improved to handle longer item names and some smaller changes were made for a better usability.
Additionally got a the royal custodian armor added and some required materials for items updated. Most armors also received their image with the missing images coming soon.
This update, which marks the 1.0 release of this site, features all items including their stats, materials and informations of the live game version! The details of items now also include additional stats like the fire interval, projectile speed and projectiles per shot.
On a side note: The support for all the available perks didn't make it into this build, but will come in the next days both for the calculator item details and for the calculations in the loadout designer.
If you notice wrong stats, you're missing a information or just have feedback then please report it on the Skull and Bones Tools discord for direct support. There you will also find a list of proposed feature requests, known issues and the roadmap for the next months.
Along this update got also the new partner page released were you can find official partners and supporters of Skull and Bones Tools.
I'm happy to announce that the next major update will hit the live version on the 12th February! Changing the website completely by using the live and released data of the game instead of the currently used closed beta data. This means that all items you see will be exactly like in the game and you can start planning your empire on real data!
On a side note: Already created loadouts will still work, but will probably need to be updated to account for the changes in the data.
Along this update will several smaller features be introduced like the option to see gun ports directly in the slot selection or to remove items directly from the itemlist in the calculator. Also will several bugs be fixed and technical optimizations be done to improve the user experience even further.
Best Regards,
Heinz54321
This massive update introduces the option to save, load, share and manage all your different loadouts directly in the loadout designer in a new section called 'Loadout Harbor'.
There you get a clear overview of each of your loadouts and have the different options to manage your loadout.
But that's not all! Along this new harbor comes the option to share your favorite loadouts directly as a code, which others players can then import as a new loadout. Or you choose to get a link that others players can open to directly see your loadout and its stats without the need to do anything on their own!
With this update got a new button added in the slot selector that allows you to export the items of your current loadout to the calculator. So you know directly which materials you will need for this loadout.
When transfering your loadout and you have already items in the calculator selected you will get the option via a dialog to decide if you want to add your loadout items or overwrite with them the current selection of items in the calculator.
With this update got item rarity and tier indicators added to the slot selector. The rarity indication can be enabled/disabled by the user. An indicator in the item browser got also added indicating if you have this item in your itemlist/shoppinglist in the calculator and how often.
Additionally has the user now the option to open the loadout stats in a seperate window so it could be positioned on a second monitor to have more place for the loadout design.
With this update got the description of most items added and is now visible in the item details (which open when you click on a item in the calculator).
Additionally grouping of items got added, so the same item with its different tiers is now displayed in the same row. It's now also possible to collapse single subcategories.
With this update gets the user the option to adjust the height of the individual parts in the Loadout Designer.
Along this update got some minor bugs fixed, the scaling for different device sizes optimized and several UI elements reworked for a better usability.
With this update moves the Loadout Designer into the public release and is available for testing based on data of the first Closed Beta.
It features already most needed functions to design your own loadout now. Except that perks are currently not considered in the damage calculations. Please post feedback and bugs found in the own discord channel for direct feedback and a overview of already known bugs.
With this update moves the Calculator into the public release and is available for testing based on data of the Closed Betas.
Because of the progression restrictions and the nature of a beta release do some items have no images, required materials or detailed stats. Please post your feedback or found bugs in the own discord channel for a more direct support.
This update features a new dialog for each item which includes the corresponding stats, required materials and other informations.
To dialog can be opened by clicking on the item image and be dragged around for free positioning.
This update features the option to save your material list as a text code and load a existing one with a code.
For this two new buttons got added to the bottom of the shopping list. A export button got also added in preperation for a later update.
This update features raw materials in the shoppinglist which get shown as a alternative for their material. A button got also added to show/hide them.
Additionally a new checkbox for every material got added so you can mark a material fully collected.
This update features rarity indication for items with a colored background directly in the item overview.
Additionally a new check got implemented if you try to add items with a craft limit you will now get a error message with the limit.
Season 4 is now live! From Vikram Rajan's relentless quest for revenge to fresh seasonal events and the all-new Mythic difficulty, thrilling new content awaits. Prepare for battle and earn exclusive gear and cosmetics 🏴☠️ Watch the full trailer 👉 youtu.be/3RlsweLWPBo
Skull and Bones Season 4 is now live on all platforms! Your next adventure starts now! 🏴☠️
The maintenance has been completed. NOTE: Should you have reached Diamond Tier in Season 3, you’ll receive the “Treasured Forever” Ship reward. This will appear in the Ship Cosmetics screen if you are eligible.
Captains, a maintenance is incoming. Tuesday, November 19th, the Indian Ocean of #SkullandBones will be temporarily unavailable. ⏰ 7AM CET / 5PM AET / (18 NOV) 10PM PT ⏱~ 3h ICYMI check out the full patch notes here 👉 skullandbonesgame.com/y1s4_patch_not…
For a complete list of existing and reported issues that we are aware of, or if you'd like to report an issue not already present head over to the Skull and Bones Bug Reporter: ubisoft.com/en-us/game/sku…
Season 4 brings new content, plenty of changes, improvements, fixes. Vikram Rajan has risen from the deep, his dark influence spreading across the seas. Captain, will you defy the Shadows of the Deep, or be consumed by the abyss? Find out more here 👉skullandbonesgame.com/y1s4_patch_not…
Since launch, Skull and Bones has been constantly evolving, all thanks to your feedback! A new onboarding, improved combat and sailing, PC optimizations—discover all the features we’ve implemented in Year 1 🏴☠️ Watch the video 👇 youtu.be/W5qJzWYYVpQ
We’re about to go live to talk about Season 4 and answer some of your questions. 📌 Where: twitch.tv/ubisoft Don’t forget we also have Twitch Drops - so come and earn yourself The Deck firework 🎆
Captains, join us as we go live to talk about Season 4. 📌Where: twitch.tv/ubisoft 📆Wednesday, November 13th ⏰3AM CET / 1PM AET / (12 NOV) 6PM PT Be sure to tune in as we’ll have Twitch Drops, so come and earn The Deck firework to show off in-game🎆
⏰ Season 4 arrives in just 7 days, Captains! The Indian Ocean stands on the verge of chaos as the great shadow Vikram Rajan unleashes his flesh eating beasts upon its waters. Will you dare to face the challenge? Watch the trailer 👇 youtu.be/OG2mw0d1Be8
Don’t forget to join us as we go live with The Deck on the 13th November to talk about Season 4 👀 📌Where: twitch.tv/ubisoft 📆 Wednesday, November 13th ⏰ 3AM CET / 1PM AET / (12 NOV) 6PM PT
Not sure where to start? Check out Skull and Bones Tools where you can put together your builds 👉 skullandbonestools.de/en/loadout/des…
Don’t miss out on our Halloween event “Requiem of the Lost", running until November 18! 👻 Claim your exclusive rewards before it’s too late!
Season 4 is just around the corner! Now is the perfect time to join the Ubisoft Creators Program and offer exclusive Twitch Drops to your community. Set sail with us for special rewards 👇 creatorsprogram.ubisoft.com/en-us
Captains, a maintenance is incoming. Tuesday, November 5th, the Indian Ocean of #SkullandBones will be temporarily unavailable. ⏰ 7AM CET / 5PM AET / (4 NOV) 10PM PT ⏱~ 1h This maintenance will focus on routine server checks and operations.
The true enemy is rising from the deep, spreading chaos and casting sinister shadows. You have shown you have the strength, but are you truly prepared, Captain? If we do not band together, then we face a fate worse than we can imagine.
There are many stories behind each character you've met. All with their own agendas, with secrets they don’t want you to find out. You may be closer than you realise to uncovering some of those hidden secrets from across the Indian Ocean 👉 skullandbonesgame.com/devblog_kingpi…
Do you hear them chanting your name? Does your blood crave the thrill of battle? Conquer man and beast, turn courage into glory, and reap the rewards. Gladius is now available in-game.
🎃Set sail for spooky seas Captains! Watch #SkullandBones on Twitch from Oct 28 until Nov 7 to unlock exclusive Halloween #TwitchDrops rewards! 👻 1 hour: Hidden Things Hull Colours 2 hours: Hanged Man Fireworks Don’t miss out!
Captains, a maintenance is incoming. Tuesday, October 29th, the Indian Ocean of #SkullandBones will be temporarily unavailable. ⏰ 7AM CET / 5PM AET / (28 OCT) 11PM PT ⏱~1h Check out the patch notes here 👇
Bold Ungwana merchants have managed to profit off the conflict between factions from the East. Their fortune could become your own, Captain.
❗️EDIT❗️ Reaper's Toll decided that it wanted to be called Hallowed Tears yesterday, but we confirm it'll remain Reaper's Toll. It did create some confusion, sorry about that. In addition, we know some convoys can scare away some of the Roamers, more details on that below 👇
Captains, a maintenance is incoming. Friday, October 25th, the Indian Ocean of #SkullandBones will be temporarily unavailable. ⏰ 8AM CEST / 5PM AET / (24 OCT) 11PM PT ⏱~ 1h Check out the patch notes here 👇
Captains, a maintenance is incoming. Friday, October 25th, the Indian Ocean of #SkullandBones will be temporarily unavailable. ⏰ 8AM CEST / 5PM AET / (24 OCT) 11PM PT ⏱~ 1h Check out the patch notes here 👇
From October 22 to November 18, join us this All Hallow’s Eve for “Requiem of the Lost”! 🎃 Vengeful spirits now haunt the seas, led by the fearsome Reaper of the Lost. Will you dare face the dead? 👻 Watch the full trailer 👉 youtu.be/_VpXdUv3E8Q
Captains, a maintenance is incoming. Tuesday, October 22nd, the Indian Ocean of #SkullandBones will be temporarily unavailable. ⏰8AM CEST / 5PM AET / (21 OCT) 11PM PT ⏱~1h The maintenance will focus on routine server checks & operations to ensure their stability & performance
Many a rogue fears the kumiho, a nine-tailed immortal with a taste for a human flesh. Seamist Kumiho is now available in-game.
Captains, a maintenance is incoming. Tuesday, October 15th, the Indian Ocean of #SkullandBones will be temporarily unavailable. ⏰ 8AM CEST / 5PM AET / (14 OCT) 11PM PT ⏱~ 2h Update 3.2 will be deployed. Check out the full patch notes here 👉 skullandbonesgame.com/y1s3_2_patch_n…
Captains, the crew has returned with great news.🏴☠️ Our Dev team has unveiled the latest update, and Patch 3.1 is packed with quality-of-life improvements and exciting new features! Check out the full trailer 👉 youtu.be/bJoj7e-JZUQ
Captains, a maintenance is incoming. Tuesday, October 8th, the Indian Ocean of #SkullandBones will be temporarily unavailable. ⏰ 8AM CEST / 5PM AET / (7 OCT) 11PM PT ⏱~1h The next significant update is currently being worked on by our teams. Keep an eye out for more details👀
The Heir To The Throne bounty is back and we’re going to take down the flying Shadowbeast in Skull and Bones right now on twitch.tv/Ubisoft!
Magnificent milestone, @princeofpersia! We’re sure we could convince those pesky Hubac Twins to sing them a song 🎶 But swapping stories round the bonfire might be more your thing, Captains. Share your stories and memories using #princeofpersia
The knights of old bled for what they believed in. They served without question. They lived and died without regrets. Steel Might is available in-game.
Captains, a maintenance is incoming. Tuesday, October 1st, the Indian Ocean of #SkullandBones will be temporarily unavailable. ⏰ 8AM CEST / 4PM AET / (30 SEPT) 11PM PT ⏱~ 1h Check out the patch notes here 👇
Captains, a maintenance is incoming. Tuesday, September 24th, the Indian Ocean of #SkullandBones will be temporarily unavailable. ⏰ 8AM CEST / 4PM AET / (23 SEPT) 11PM PT ⏱~ 2h Check out the patch notes here 👇
Captains, Following up on the technical issues encountered during our Title Update Y1S3.1 maintenance, we have an update from the team. To read the full message head over to Reddit 👉ubi.li/cjKxD
What abominations lurk far below the surface? What wickedness taints their hearts? Even the most daring rogue fears the unknown… Tainted Depths in now available in-game.
Captains, a maintenance is incoming. Tuesday, September 17th, the Indian Ocean of #SkullandBones will be temporarily unavailable. ⏰ 8AM CEST / 4PM AET / (16 SEPT) 11PM PT ⏱~2h Update 3.1 will be deployed. Check out the full patch notes here 👉 skullandbonesgame.com/y1s3_1_patch_n…
Embark on your adventure across the Indian Ocean from a whole new perspective with the third-person camera! Witness your crew in action, the fury of the ocean, and the intensity of combat as you steer your way to becoming a pirate legend! 🏴☠️
We’re about to go live to talk about the upcoming 3.1 update and answer some of your questions. 📌Where: twitch.tv/ubisoft Don’t forget we also have Twitch Drops - so come and earn yourself The Deck firework 🎆
Captains, join us as we go live to talk about the upcoming 3.1 Update. 📌Where: twitch.tv/ubisoft 📆Wednesday, September 11th ⏰4AM CEST / 12PM AET / (10 SEPT) 7PM PT Be sure to tune in as we’ll have Twitch Drops, so come and earn The Deck firework to show off in-game🎆
All the races of the Mooncake Regatta are now available. Have you tried your hand at them yet? You best keep your eyes on the seas Captain. If you don’t, well, let’s just say you might find yourself in a bit of trouble 💥
Captains, a maintenance is incoming. Tuesday, September 10th, the Indian Ocean of #SkullandBones will be temporarily unavailable. ⏰ 8AM CEST / 4PM AET / (9 SEPT) 11PM PT ⏱~ 2h Here are the Patch Notes 👇
Captains, join us as we go live to talk about the upcoming 3.1 Update. 📌Where: twitch.tv/ubisoft 📆Wednesday, September 11th ⏰4AM CEST / 12PM AET / (10 SEPT) 7PM PT Be sure to tune in as we’ll have Twitch Drops, so come and earn The Deck firework to show off in-game🎆
Out on the seas, firepower alone is not enough. Every move is a gamble with fate, every battle a dance with death. Glory belongs to the most cunning of captains. Grand Game is now available in-game.
Captains, a maintenance is incoming. Tuesday, September 3rd, the Indian Ocean of #SkullandBones will be temporarily unavailable. ⏰ 8AM CEST / 4PM AET / (2 SEPT) 11PM PT ⏱~ 1h Check out the patch notes here 👇
The next significant update bringing many QoL changes and improvements based on player feedback is currently being worked on. We'll talk more about our next update on an upcoming livestream of The Deck. Have any thoughts on Season 3 - share them here👉 reddit.com/r/SkullAndBone…
5 days left, Captains! For a limited time only, get the game and save 60% to start your journey on the high seas or play it for free: store.ubisoft.com/6295077a27efc5…
Want to learn more about the Dragon’s Claw and Commander Zhang? Head over the Skull and Bones Community Discord 👉 discord.gg/skull-and-bones
Captains, an additional maintenance is incoming. Thursday, August 29th, the Indian Ocean of #SkullandBones will be temporarily unavailable. ⏰ 8AM CEST / 4PM AET / (28 AUG) 11PM PT ⏱~ 1h Check out the patch notes here 👇
As war rages on, the seas churn with the flames of greed and defiance. From the infernal depths you came, and now, you sail upon waves of hellfire. Flaming Fury is now available in-game.
Dive into the ultimate pirate adventure with optimized controls and support for ultrawide displays, ensuring an immersive and unrivaled gaming experience! 🏴☠️ The game is available on all PC platforms including Ubisoft Connect, Epic, Steam and Ubisoft+: ubisoft.com/en-us/game/sku…
Skull and Bones: Into the Dragon’s Wake is out now! Dive into a fiery adventure where the Dragon’s Claw duels the Phoenix’s Talon, weapons deal electric damage, and a sea dragon rises from the depths. ubisoft.com/r/SkullandBone…
A new pirate lord, sailing under the Dragon Claw banner, seeks to conquer the Indian Ocean for her Emperor. Join Ubisoft News as they explore the new Smuggler Pass, earn new weapons, and fight the new foe. Live now at twitch.tv/ubisoft
Captains, a maintenance is incoming. Thursday, August 22nd the Indian Ocean of #SkullandBones will be temporarily unavailable. ⏰ 8AM CEST / 4PM AET / (21 AUG) 11PM PT ⏱~ 2h ICYMI check out the full patch notes here 👉skullandbonesgame.com/y1s3_patch_not…
Season 3 is out tomorrow! Do you have what it takes to face the Dragon's Wake? 🐉
For a complete list of existing and reported issues that we are aware of, or if you'd like to report an issue not already present head over to the Skull and Bones Bug Reporter: ubisoft.com/en-us/game/sku…
Want to learn more about Li Tian Ning? Head over the Skull and Bones Community Discord 👉 discord.gg/skull-and-bones
Experience Skull and Bones like never before on PC, with breathtaking visuals and seamless performance enhancements. Learn more: ubisoft.com/r/Skull_and_Bo…
Ahoy captains! Skull and Bones is coming to Steam on August 22, and it's bringing a big Mouse and Keyboard update in tow. Check out what the devs have to say! ubisoft.com/r/Skull_and_Bo…
⏰ TICK TOCK TICK TOCK... 7 days left before Season 3! Led by the indomitable Commander Zhang and his loyal Lieutenant, Li Tian Ning, the Dragon's Claw sails to seize the Indian Ocean. Watch the full trailer here: 👉 youtu.be/lggvfMK5p08
Season 3 brings new content, plenty of changes, improvements, and fixes. Li Tian Ning and Commander Zhang of the Dragon’s Claw are set make their prowess known to the Indian Ocean. The question is Captain, are you ready? Find out more here 👉skullandbonesgame.com/y1s3_patch_not…
Captains, a maintenance is incoming. Tuesday, August 20th, the Indian Ocean of #SkullandBones will be temporarily unavailable. ⏰ 8AM CEST / 4PM AET / (19 AUG) 11PM PT ⏱~ 1h This maintenance is meant to ensure a smooth deployment of Season 3, coming later this week.