Perks
Hitting a weakpoint increases the damage dealt by the next weakpoint hit within 8 seconds by 30%.
Increases damage to weakpoints with Front Weapons by 12%.
Reduces Reload Time of Front Weapons by 5%.
Obtainable
Required Materials
"That Mr.
Teuling ain't half-bad for a cockney, silver-haired bastard who prefers his coattails clean!"
Hitting a weakpoint increases the damage dealt by the next weakpoint hit within 8 seconds by 30%.
Increases damage to weakpoints with Front Weapons by 12%.
Reduces Reload Time of Front Weapons by 5%.