Drowning Hellion build for Galleon or Brigantine
Schiff
Vorteile
Kolossal
Reduktion von Segelgeschwindigkeit auf Flüssen und seichten Gewässern um 30%.
Zahlreiche Kanonpforten
Erleidet 30% mehr Schaden an Schwachpunkten.
Eiserner Donner
Dieses Schiff erhält eine zweite Reihe an Unterdeck-Bewaffnung.
Ausgerüstete Waffen verursachen innerhalb von 350 m, 10% mehr Waffenschaden.
Dieses Schiff lädt allmählich im Laufe von 1.5 Sek. den Status "Eiserner Donner" auf, wenn keine Nicht-Hilfswaffen nachgeladen werden, wodurch sich der verursachte Schaden um 65% erhöht. "Eiserner Donner" wird nach 3 Sek. entfernt, sobald Zielen Schaden zugefügt wurde.
Während "Eiserner Donner" aktiv ist, erhalten verbündete extra--kleine, kleine und mittlere Schiffe innerhalb von 500, 30 Sek. lang 10% erhöhten Schaden.
Blaue Tiefe
Verbessert die Wendegeschwindigkeit beim Reisen auf See.
Rotes Kielwasser
Erhöht den Schaden an Zielen innerhalb von 250 m um 35%, wenn "Eiserner Donner" aktiv ist.
Wenn "Eiserner Donner" voll aufgeladen ist oder ein Ziel zerstört wird, wird deinem Schiff "Rotes Kielwasser" gewährt, wodurch die Höchstgeschwindigkeit 15 Sek. lang um 50% erhöht wird.
Beschreibung
Drowning Hellion with maximum Soul Mending 7.5%, good strong flooding and electric damage.
Vorteile
Strong flooding damage as well as severe damage. Also adds electrical damage and Stormstruck. Max Soul Mending with 7.5%, mod transferred from Abyssal box weapons = good survival in WT4.
Nachteile
Usual ship weakness in WT4.
Design
Im Designer öffnenMeisterschaft
Erklärung
General
This is my loadout I use to fight all enemies, convoys and bosses in WT4. The Drowning Hellions are very strong and add severe damage. Stay close to the enemy, within 200m, and it will kill them very quickly. Adding Weakness Finder and Firepower Order from the Mastery Tree overpowers bosses very quickly.
Strong build for the Galleon, and also for Brigantine because of ship's perks boosting flooding weapon damage.
Weapons
Front
I equipped the Helleport for some Soul Mending healing and Burning elemental damage. Can add any Long gun as well, players preference.
Stern
Added La Piqure III for Piercing, Toxic and Combustion elemental damage to get elemental damage boost from the Volatile Arsenal in the Mastery Tree. The stern can be any weapon, as long as it includes the missing elemental damage missing from the Bow and Side weapons, to synergise with Volatile Arsenal.
Side
This is the main weapon for the build: Drowning Hellions, with Adept Rupturing 19%, Soul Mending 7.5%, Adept Lethal 58% and Lightning Strike 8%. These are the current max stats for those ascensions, obtainable from Abyssal boxes and doing a Mod transfer to the Hellions. Make sure you have enough ascension flux. Decided against Perforate as Mythic, because next season (Y3S3) there will be a lightning focused small ship (revealed on The Deck Stream) and this will also future proof the Hellions for following seasons. I have an Atma's Toll build with Perforate, but these Drowning Hellions seem to push out bigger damage numbers due to high Flooding, Severe and Lightning damage.
Auxiliary
Chose the Leopold III, with Rupturing and Electrical damage. Can also use the De Breker, which can also be set up as a strong flooding weapon. Can also equip a Little Grace III to boost survivability.
Armor
Chose the Buccaneers Oath, because of the weapon damage and armor 25% boost after sinking an enemy.
Furniture
The Hull Marker's Table is still a very strong Major Furniture. The Ramrod Workshop and Leyden Vault Array are good for reload speed. The Caustic Spall Station is still a king maker minor furniture for flooding weapons. Other furniture boost elemental damage and range.