Basic Sloop O War
Schiff
Vorteile
Seuchenbringer
Wenn du ein feindliches Schiff mit dem Statuseffekt Vergiftet angreifst, erhöht sich der Statuseffekt-Schaden von Vergiftet mit jedem Treffer in Folge um 6 % und die Dauer um 20 %, bis zu 30 % Schaden und 100 % Dauer. Jeder Waffentreffer hat die Chance, eine Explosion mit einem Radius von 300 m um das Ziel mit Vergiftet auszulösen, die 1000 Giftschaden an Gegnern verursacht..
Erhöht den Schaden von Giftwafffen um 20 % und die Vergiftet Ladegeschwindigkeit um 150 %..
Blaue Tiefe
Verbessert die Wendegeschwindigkeit beim Reisen auf See.
Boshaftigkeit
Wenn du ein feindliches Schiff mit dem Statuseffekt "Vergiftet" angreifst, fügt das feindliche Schiff 50 Giftschaden pro Sekunde an Zielen in einem Umkreis von 300 m zu (10 Sek. lang). Der Schaden, den du von Zielen mit dem Statuseffekt "Vergiftet" erleidest, wird um 30 % verringert..
Beschreibung
A generic sloop of war design to allow others to build off of.
Vorteile
- Good single target damage - AoE damage -DoT damage
Nachteile
- Although the ship feels like it should be similiar in feel to a brigantine, it feels sluggish to me - no self sustain - no severe damage removal
Design
Im Designer öffnenErklärung
General
Been excited to see what builds come out for the new season with the furniture and weapons. Here is what i would call a basic sloop of war setup for the season. It feels strong and you can see how much the AoE is doing around your main target just so much damage.
Note: I would consider any armor viable, i personally have been using what you will find in the build
Weapons
Front/Back
I chose Pesthauch-Bringer front and back. I feel like they are very strong, however you could always use
La Piqúre III.
Side
I went with Das Maul der Fäulnis. but
Pesthauch-Bringer is also a great choice. For both i would do the same mods;
Schädlich for the first slot and then
Verstärkt giftig for the second two.
Aux
Le Fléau seems like the only choice, unless you want utility or sustain then go with your personal choice. mods again are the same as the rest;
Schädlich for the first slot and then
Verstärkt giftig for the second two.
Furniture
Major
Siphonofen
There are several choices here, the top two are the two new toxic furniture that the season brought us, I prefer this over Stinktopf-Werkstatt.
Minor 5
Abwehr des Pestbringers,
Gewehrlaufwerkstatt,
Pläne der La Potence I,
Zapfen-Schmelzofen, and
Verstärkte Balken
The last two are not the greatest choices, and there is an additional furniture coming out soon Curaresplitter-Bank, it may get slotted in, unsure at the moment. If I were to do a full torpedo setup I would drop ramrod, trunnion, and beam supports for
Ätzende Splitteranlage ,
Hubac-Stimmgestell, and
Röhrenstation I.
Other Information
This is my personal choice, haven't done any math or calculations to squeeze the juice for damage. As I make changes I'll update this post.