Spall Station Sloop of War Sirene
Ship
Perks
Plaguebringer
When attacking a target under Poisoned status effect, it increases the damage and duration of the Poisoned status effect by 6% and 20% respectively for each consecutive hit up to 30% increased damage and 100% increased duration. Weapon hit has a chance to cause a poison explosion of 300m on the target, dealing 1000 Toxic damage to hostile enemies.
Increase Toxic Weapons damage by 20% and Poisoned charge up rate by 150%.
Deep Blue
Improves Turning Speed when traversing seas.
Spite
When attacking an enemy ship under the Poisoned status effect, the enemy ship deals 50 Toxic Damage per second to nearby targets within 300m for 10 seconds. Decreases damage received from targets affected by the Poisoned status effect by 30%.
Description
A long gun Sloop of War. Build works for Brigantine and Garuda too.
Strengths
Good DPS Versatile
Weaknesses
Squishy
Loadout
Open in DesignerBreakdown
This build is focused around taking advantage of Caustic Spall Station. Its effect of adding flooding damage equal to projectile speed increase makes it one of the strongest furnitures there are, even stronger than most Major furnitures.
While torpedoes and demi-cannons have furniture that synergises really well with that effect, they lack the versatility of Long Guns against Forts or Dragons etc. Thus, La Piqúre III. They're relatively easy to get pre ascended versions of which is a bonus. We'll use
Amplified Flooding to increase the secondary damage from Spall Station.
Overflow and
Rupturing benefits from that also.
For Major Furniture, Siphon Furnace works quite well for Sloop of War which has very quick poisoned status application and basically permanent uptime of it, therefore receiving the 10% damage increase almost all the time. Furthermore, thanks to Spall Station, 12% projectile speed gets converted to 12% damage increase as flooding.
Long Gun Grinder I adds another 15% and we have a lot of secondary damage stacked up, so
Long Gun Works I is another must have.
That leaves us with 2 more furniture slots, and these are more down to personal preferance and dependant on the situation. Ramrod Workshop and
Plaguebringer's Ward reduces the reload of your broadsides and increases your damage for even more dps.
Beam Supports or
Machinist Table (Repair) I with
Little Grace III can be used to increase survivability.
Armour is another situational and personal choice, but as a generalist build, Wyrmhide will be benefical in most fights.
Stout is the best value first perk for dps ships and having
Survivor can be a lifesaver.