Brawler Ashbreaker Padewakang
Ship
Perks
Detonate
Explosive hits have a 70% chance of triggering an explosion, which deals 1000 damage within a 125m Blast Radius. Increases to 100% if target ship is Ablaze.
Increases damage to structures by 50% and Weapon Damage Radius by 12%.
Deep Blue
Improves Turning Speed when traversing seas.
Siege
At half-sails or anchored, increases Weapon Damage by 35% and decreases Reload Time by 15% for Explosive weapons.
Description
Sturdy DPS which utilizes Ashbreaker's crew attack synergy
Strengths
+ high DPS, extremely high damage potential + strong sustain + high crew attack range + fast stamina regen + fun, active, CQB playstyle + easy aiming(all bombards) + forgiving of indirect hits
Weaknesses
- limited mitigation - must be in crew attack range to do maximize DPS and to heal - high skill cap. requires use of multiple sail states and skilled piloting - needs frequent crew attacks
Loadout
Open in DesignerBreakdown
General
Ashbreaker gives 1% vulnerable build-up rate for every 1% of Burning damage. We make use of this synergy on our main weapon to stack Burning damage for both high damage and crew attacks which give us HP, stam regen, and a massive damage buff.
Weapons
Main
Ashbreaker. The inherent perk Explosive I means every hit can proc our perk Detonate without us wasting an ascension on Combustion, freeing us to build on the Burning II inherent perk and stack fire damage up to around 50% of base with good ascension rolls. This helps us stack Ablaze for more damage and for more damage from out Detonate perk, as well as Vulnerable through Ashbreaker's epic inherent perk Marauder.
Auxiliary
This is the least important part of the build. Rockets can't proc detonate. You could take Little Grace but you'll often be moving around too much to use it. The best time to cast it, if you do, is just before you board an enemy ship so that you're in it's range when you board. That's...a lot. I went with a bombard that can get us a lot of procs of Detonate if you line it up right.
Armor
We intend to use Crew Attack as much as possible, Crimson Lotus gives us a 15s damage and stam regen buff each time we do. The stamina regen helps us stay topped off so we can benefit from the range bonus of the minor furniture Strange Elixir.
Furniture
Major
Scrapper Station is the star of the build, giving us a massive 8k heal every time we use Crew Attack. That's 15% of our Hull Health at ship upgrade level 7, and a higher % when less upgraded.
Minor
Bombard Works, Devil's Concoction, and Bombard Menuiserie help with Damage and Burning Damage.
Strange Elixir lets us crew attack from farther away and let's us crew attack more often.
First Mate's Ledger gives us a source of Severe Damage removal, helps us keep Crew Stamina high, and gives us a small Crew Attack range bonus.
Additional Information
The tooltip/description for Detonate in Skull and Bones tool is outdated. Detonate procs have the same % chance to occur but now make TWO explosions when the target is Ablaze.
Padewakang had an extra gunport added. It's now (top/bottom) Front 2/2, Broadsides 4/3, Rear 2/2.