Poison Brig Snake
Ship
Perks
Artificer
Consecutive weapon hits to targets increases Weapon Damage and Repair Amount by 2%, capping out at 30%. Resets if more than 11s pass between hits.
Reduces reload time of Auxiliary Weapons by 10%, as well as for nearby friendly ships.
Increases Hull Health restored by Repair Weapons by 5% per Repair Weapon equipped.
Deep Blue
Improves Turning Speed when traversing seas.
Evolved
With non-offensive Auxiliary Weapons equipped, restores own Severe Damage by 0.4% and Brace Strength by 2% per second.
With offensive Auxiliary Weapons equipped, increases Weapon Damage by 20%, as well as for nearby friendly ships.
Description
A high dps Build with optional healing.
Strengths
Great DPS Can heal without sacrificing DPS
Weaknesses
No Taunt No Severe Damage protection
Loadout
Open in DesignerBreakdown
LP3s with Plaguebringer Ward are among the highest dps weapons.
This build takes advantage of the fact that the Evolved perk of the Brig and the reload buff of Buoy Locker apply not only to aux, but every weapon.
Port and Starboard Powder kegs boost the damage output even further.
Beam Supports is a generally good increase to survivability, though it can be changed around if you prefer to use something else.
Machinist Station Mines or Repair are used depending on whether you want Infernal Maw or Little Grace. They're both solid choices.