GKs Boss and Fort Hybrid
Ship
Perks
Fury
Increases damage to structures by 50% and increases Weakpoint Damage taken by 30% for 10 seconds.
Weapon hits have a 30% chance to trigger Fury on self for 15 seconds, boosting Broadside Weapon Damage by 30%.
While active, broadside hits can trigger a 700 damaging explosion every 3s within a 100m Blast Radius.
Deep Blue
Improves Turning Speed when traversing seas.
Volatile
All weapons equipped on the broadsides on this ship will deal bonus 20% explosive damage and decreases explosive weapon Reload Time by 10%.
Description
This build melts bosses weakpoints and you can solo megafort oosten if needed.
Strengths
Boss Weakpoints, Forts and you can set ablaze effect really easy
Weaknesses
Health isn't amazing, swap armor to Black Prince if needed
Loadout
Open in DesignerBreakdown
General
On this build your main damage is going to be the Ashbreakers, you can use this build for just about anything. As for bosses to get the most damage out of the build you need to "AIM FOR WEAKPOINTS" that is where you will melt a bosses health with this build. Health isn't all that great so swap armor to "Black Prince" if needed.
Weapons
Front
I choose the "Lange Kartouwe" mainly for the explosive damage and they come with even more siege on them.
Side
I choose the "Ashbreakers" because they came back and i really wanted to make a build with them. the critical hits on bosses with the setup i have is insane. MegaForts also dont stand a chance.
Other Informations
With the loadout be sure to equip a Little Grace III, because its low on survivability.