The war is shifting, Captains. A new faction enters the waters. Who do you think it is?
Time's running out, captains To celebrate the launch of Assassin's Creed Black Flag Resynced, all captains in Skull and Bones can claim the Mark of a Legend ship emblem for free. 📅 Available: July 9–Aug 11.
Twitch Drops end July 28. One week left to claim yours. Watch partnered streams ➡️ twitch.tv/directory/cate…
Captains, a Skull and Bones maintenance incoming 🛠️ 📅 Tuesday 21st July ⏰ 8AM CEST / 4PM AET / 11PM PT (20 JUL) ⏳ ~1 hour 🔧Patch notes ➡️ reddit.com/r/SkullAndBone…
ICYMI we covered IPP17 feedback on Y3S2 content and answered your questions, including a couple of things we hadn't planned to tease 👀 Watch stream➡️ ubi.li/hRohX
We're celebrating the launch of Assassin's Creed Black Flag Resynched with a FREE collaboration skin! Claim it from July 9 – August 11 and bring the legend to your next adventure. Don't miss your chance to add this exclusive reward to your collection. ⚔️🌊
Captains , Join us live as we share the latest development updates, discuss what we learned from the latest Insider Program phase, and answer your questions live. 📍 twitch.tv/ubisoft
Captains, a Skull and Bones maintenance incoming 🛠️ 📅 Tuesday 14th July ⏰ 8AM CEST / 4PM AET / 11PM PT (13 JUL) ⏳ ~1 hour 🔧Patch notes ➡️ reddit.com/r/SkullAndBone…
Cutting through the waves, the Galleon commands the horizon. 📸 By Thundermen. #SkullAndBonesPhotoMode
Captains, Join us for the next The Deck as we share the latest development updates, discuss what we learned from the latest Insider Program phase, and answer your questions live. 📅 July 15 📍 twitch.tv/ubisoft ⏰ 10AM CEST / 6PM AEST / 1AM PT Got a question for the Show more
Captains, a Skull and Bones emergency maintenance incoming 🛠️ Addressing the issue: Reactive Bulwark not working 📅 Date: Thursday, 9 July ⏰ Time: 9AM CEST / 5PM AET / 12AM PT ⏳ Expected Duration: ~1 hour Patch Notes: ubi.li/fBlr7
Captains made their choice. The Galleon Photo Mode Contest winners are here: 🥇 El Hundible 🥈 Capnmorgan1109 🥉 Daymare5 📩 All 50 winners will be contacted via their submission account within two weeks
Captains, a Skull and Bones maintenance incoming 🛠️ 📅 Tuesday 7th July ⏰ 8AM CEST / 4PM AET / 11PM PT (06 JUL) ⏳ ~2 hours 🔧 Patch notes➡️reddit.com/r/SkullAndBone…
Forget meters. We measure everything in hippos now 🦛 A Captain is roughly 5 hippos tall. How many hippos is the Kraken? 👀
Captains, looking to maximize your war effort? Platinum God Games has you covered. ➡️ Complete guide: ubi.li/svmyU
🏴☠️ From June 30 to July 28, watch partnered #SkullAndBones streams on Twitch to earn Drops! Link your Ubisoft account and unlock loot today: twitch.tv/directory/cate…
The maintenance is taking longer than expected. We're extending it by 15 mins. We’ll keep you posted and sorry for the inconvenience!
Captains, a Skull and Bones maintenance incoming 🛠️ 📅 Tuesday 30th June ⏰ 8AM CEST / 4PM AET / 11PM PT (29 JUN) ⏳ ~2 hours 🔧 Patch notes ➡️reddit.com/r/SkullAndBone…
The Galleon Photo Mode Contest is moving to the next stage and now it's your turn, Captains! Head over to the Skull and Bones Discord and vote for your favourite shot! ubi.li/kNuxm
Captains, a Skull and Bones maintenance incoming 🛠️ 📅 Tuesday 30th June ⏰ 8AM CEST / 4PM AET / 11PM PT (29 JUN) ⏳ ~2 hours 🔧 Patch notes ➡️reddit.com/r/SkullAndBone…
We can't get enough of your captures, Captains. This all-black beauty needs no introduction. 📸 Supereloy77 #SkullAndBonesPhotoMode
The perfect window to bring a friend aboard, Captains. ⚓ With our Friend Referral program they can skip to kingpin and sail with you from day one. Details ➡️ ubi.li/SAB-FR-SOME-62…
Skull and Bones now features updated specs and improved performance across more setups — smoother combat on the high seas awaits. Check out the updated PC specs below 👇
Captains, a Skull and Bones maintenance incoming 🛠️ 📅 Tuesday 23rd June ⏰ 8AM CEST / 4PM AET / 11PM PT (22 JUN) ⏳ ~2 hours 🔧 Patch notes ➡️ reddit.com/r/SkullAndBone…
Heinz, creator of the beloved and trusted Skull and Bones Tools website, is getting his own exclusive Sail Emblem. Hunt down the redeem code between June 22 to July 31 to claim it. 👉 ubi.li/9Hyaz
Allfather81 captured perfection. Your turn, Captain. Post using #SkullAndBonesPhotoMode #Galleon and tag @SkullnBonesGame It's your last day to submit. 📅 Deadline: June 21 Rules ➡️ ubi.li/wFUQp
Most gunports in the fleet. 780+ million cannonballs fired in Y3S1. You guessed it right… Galleon.
Command the Barque ⚓ A medium ship built to repair and support allies in the heat of battle. Complete the time-limited Ship Campaign to earn its Ship Deed. 📅 16 Jun – 30 Jun
Captains, a Skull and Bones maintenance is incoming 🛠️ 📅 Tuesday 16thJune ⏰ 8AM CEST / 4PM AET / 11PM PT (15 JUN) ⏳~1 hour 🔧 Patch notes ➡️reddit.com/r/SkullAndBone…
Captains, the Indian Ocean is your stage. 🌊 Capture your best Galleon shot using Photo Mode for a chance to win an exclusive Ship Vanity Set, Skull and Bones Art Book and more!🎁 Post using #SkullAndBonesPhotoMode #Galleon and tag @SkullnBonesGame 📅 Deadline: June 21 Show more
Captains, a Skull and Bones maintenance underway 🛠️ Fix: Kraken Rewards & Store Update 📅 Thursday 11th June ⏰ 8AM CEST / 4PM AET / 11PM PT (08 JUN) ⏳ ~1 hour Patch Notes ➡️ubi.li/Ta4at
Set sail and earn your rewards ⚓ Take on the Glory Adorned Event to unlock exclusive Hellfest cosmetics. 📅 9 Jun – 30 June
Captains, a Skull and Bones maintenance incoming 🛠️ 📅 Tuesday 09th June ⏰ 8AM CEST / 4PM AET / 11PM PT (08 JUN) ⏳ ~2 hours 🔧 Check out the Patch Notes here ⬇️ reddit.com/r/SkullAndBone…
Through calm waters and raging storms, the seas forever roll... 🎬 @motherflame87 📷 Want your creations featured? Tag us with #SkullAndBonesPhotoMode
ICYMI our latest DevStream, we talked about Seasonal Mastery and how Captains are pushing their builds further than ever. Think you've found your g-to build? Let's see it ⬇️
Meet Captain GTI in our latest Community Spotlight ⚓ Claim the Captain of the Deep Sail Emblem before June 9. 📌 twitch.tv/captaingti
Good news, captains! Skull and Bones is now Steam Deck Verified ✅ Enjoy a fully optimized experience and take your adventures on the high seas wherever you go ➡️ubi.li/YulDj
Hi pirates,
the Loadout Mastery is now also available on small mobile devices, like smartphones!
For this it received a distinct and more compact design, with all functions from the desktop variant being available as well.
In addition is the mastery, when being linked in a shared loadout, now embedded in the loadout page, so you can explore it directly there, both on desktop and mobile!
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Hi pirates,
you can now add a picture to your loadout to showcase it! Be it one from a calm day with the cosmetics shining in the sunset or one of an epic fight.
This image will then also be shown when sharing your loadout on socials, like discord.
In addition received the automatic approval process an update to allow more shared loadouts to get automatically approved, while the Loadout Mastery received the option to select multiple nodes at ones, speeding up mastery creation!
Greetings pirates,
did you ever wanted to know what is going on behind the curtain, in work and planned next for SnB Tools?
The new Board got you covered, showcasing the various topics with their details like their scope and content, their categories and priority.
In addition to that is also a Roadmap available which places some of those topics on a possible timeline for their release.
This board replaces the roadmap previously only available on the discord channel.
UPDATE
The Code Hunt is now live! Check out the riddles over here Code Community Event and solve the challenges faced to earn the exclusive sails emblem!
Hi pirates,
I'm happy to confirm that the Code Hunt community event will start on the 22nd June!
Giving you the chance to obtain the Covenant of Craft sails emblem.
Will you be up for the challenge alone or will you group together with fellow pirates to solve the riddles faced?

Hi pirates,
full support for Y3S1 - Shattered Seas is now live!
Including the Galleon as the third large ship, new weapons, furnitures and more!
Loadout Mastery
With it is now also the new Loadout Mastery, a web-version of the mastery we have in game, available with a set of useful features, like the option to share your selection with One-Click with other fellow pirates, the option to save & load your mastery and to export it as a 4K image!
An integration into shared loadouts is planned for one of the next releases, so keep an eye out for that!
Last a short information on the State of War page, the new Dominion War will go live in the next days!

Hi everyone,
I hope you're all excited for Y3S1 🌊
Today I want to give you an update on whats coming in the next time along some insights on the current state of things.
The overall goal moving forward is to refine existing features, improve their quality and make them more comfortable to use with the Codex and Loadout family (hub, designer, mastery) being the focus for the next changes.
Codex
The Codex has already received a bigger overhaul this year and even more things are planned! The next updates will introduce dedicated pages for events and world events, so they move away from the generic grouped category page currently used. As the grouped categories are however still used for other types like effects is a visual overhaul for them also planned.
Loadout Family
The loadout family is the next big section that will see a step-by-step overhaul, with the following points being the current focus.
Hub
While I'm happy with the hub and the loadout pages, there is still room for improvements.
On the UI side will the filters be optimized to take up less space while offering more options, with the goal in mind to reduce the need for scrolling and allowing easier access to existing and new filters alike (to account for the growth of the game).
Second, the backend, here it's time for some more fundamental changes as the current database used got deprecated and I'm also not happy with the loading performance of the loadout list. As such will things be re-structured and also migrated to a newer database engine, which will allow for much quicker searches, better loading times and more advanced search functions like "show loadouts who use similar furnitures" utilizing the vast amounts of loadouts shared even better!
This will require some form of downtime of the site, which will be communicated far in advance then.
Those backend changes will in addition also allow for a more optimized loadout approval process - which can feel quite random at the moment and is a point of friction - as the history of a loadout, but also the comparison against other loadouts is quicker and more precise.
Designer
The oldest member of the family and the one who seriously needs some attention - I know - as such will future updates focus on improving the way you create your loadout: this can be by the coming auto import of loadouts via a ingame screenshot or by being able to copy items between slots.
With those updates also comes a strategy change to the designer, when I created it the idea was to offer detailed insights on numbers and the usability for creating those loadouts came second. However in retrospective was I not able to give the stats the attention they deserved to be truly useful and trustful, mainly due to the added complexity back then with mods and now with the mastery. As such and as the game gets better at showing the stats itself, will this part of the designer be phased out in favor of a user experience focused on creating and sharing loadouts.
This also means that the Damage Stats on a loadout page will be phased out step-by-step.
An additional note I want to make is that coming improvements focus on desktop and tablets devices, as this is what most users of the site use.
This allows for a better focus for me without having to worry about layouts on mobile devices. The existing version for mobile devices will remain in place.
Mastery
The last point for the loadout family, is also the newest one 😄 With Y3S1 will a web version of the mastery also come to SnB Tools, allowing you to re-create your mastery tree and to easily share it with other members. The links for sharing will be shorter this time around, I promise!
Due to the short time I had to implement that feature will it, when released, not be integrated into shared loadouts, however that's definitely planned and will follow in close succession after the release. (the idea here is that you can link your saved loadouts directly or use a mastery share link when sharing a loadout)
Personal Note
Thank you for reading this far! I want to thank you all for using the site and sticking with the project for the last two years, in addition to that a big thank you for continuously sharing the site within the community and with newer members. It is really great to see the place SnB Tools nowadays has in the community, and I'm just really thankful for that ❤️
Onto a great Year 3!
~Heinz
Hi pirates,
welcome back to SnB Tools!
First off, I want to say thank you for all the nice messages you've shared within the community over the past days and thank everyone who has decided to support the project over on Patreon! It has been really awesome to see a support like this from the community!
Over the past week have multiple measures been taken and optimizations got implemented with the expectation to lower the running costs moving forward, while offering the same experience you know from SnB Tools.
This is however not the final point as there are further analysis and talks going on in the background to make the site financially more resilient in the future.
For now, I'm very happy that the site is available again for all of you!
Best Regards,
Heinz
Hi Pirates,
the Codex now has for selected cosmetics, a new Similar Pieces section which lists other cosmetics of the same type that are visually similar.
Helping to find alternative pieces in case you're missing the looked up one, and it can also be interesting to see what pieces share similarities.
As the comparison in the background is based on the icons of the cosmetics, most older ones don't offer this feature or it might be less accurate, then newer cosmetics with high-resolution icons. Or there is just no similar looking piece 😄
I hope you enjoy this small addition and as always feel free to share any feedback you have on the SnB Tools discord!

Hi pirates,
to aid you in your hunt for the Kraken are here some loadouts that have proven their ability to defeat the beast!
These three are real endgame builds utilizing some of the newest pieces the sea has to offer.
- Kraken Mons Meg Garuda 6 min clear by LilywhiteTV
- Kraken Garuda resistance melter by Stormfirebird
- Kraken Hunter by Heinz54321
Looking for an upgrade to your existing loadout? Then this may be what you're looking for.
- Survive and shoot the Kraken by hammerz73
May these loadouts be an inspiration and help for your own vessel in the hunt for the Kraken.
If you've got an own build that crushed the beast be sure to share it on the Loadout Hub so it may gets highlighted in the next round!
The highlighted loadouts receive an exclusive badge for this world event.
Hi pirates,
full support for Y2S4 - Eye of the Beast is now live!
Including the Corvette as the second large ship, new weapons, furnitures and more!
The State of War page has moved on to the Retribution War marking the next escalation between the megacorperations!
For the Kraken be sure to keep an eye out on the Loadout Hub for proven loadouts to take down the horror of the deep.
~A Good Hunt, Captains
Hi Pirates,
I'm happy to share that the Codex has received a visual makeover and now offers more information and images of items, cosmetics, achievements and more! 🎉
This rework allows me to offer you more key & concept arts, renders and ingame images in the future, while making them easier to access on the Codex itself.
I hope you enjoy this fresh look and as always please share any feedback you have on the SnB Tools discord!
Best Regards,
Heinz54321
Hi Pirates,
I'm happy to share that Y2S4 support for Skull and Bones Tools launches directly on the 10th February along the seasons official release!
This of course includes the Corvette, as the second large ship, a wide range of new cosmetics, new weapons, furnitures, armors and more...
Looking forward to see you all on the high seas on the 10th!
Best Regards,
Heinz54321
State of War27/01/2026Hi pirates,
the first faction war is over and the Compagnie Royale has emerged victorious!
To celebrate the end of the war has the State of War page received several new additions with the War Map - visually showing which faction won which territory and the War History Graph - visualizing the continues development of the war as well as the dynamics of each battle period with its two modes (continues & reset) to choose from.
Along that are both sets for winning the war, namely the Connoisseur of War Set and
Monopoly of Trade Set, now available in the Codex!
On the topic of the Codex, there is a lot of work currently going on in the background for it's rework, so be sure to keep an eye out for further news on this 😉

Hi pirates,
before the year comes to an end it's time for another round of loadouts of the month!
Three of the four builds are based on the Sloop of War and feature different takes on similar ideas.
- Sloop of War with Caustic for Max Boss Damage by Lightningsoul
- Kvitfrosts Toxic Selfheal Torps by kvitfrost
- Spall Station Sloop of War Sirene by kaeryo2
The last one is a debuff build for the small, but still mighty bedar.
- Bedar Debuff Build by captaingti
With todays update (see patchnote) will those loadouts receive an exclusive monthly badge on the loadout hub and also be highlighted there as well! Loadouts that got highlighted before on reddit retroactively also received their badge.
If you want to see your loadout potentially highlighted as well in the future, be sure to post it on the loadout hub!
Greetings pirates,
after two years of active service and being the first developed feature of SnB Tools, the time has come for the Calculator to undergo an extensive rework.
The goal of this rework is to bring it up to par with the other, more modern, parts of SnB Tools, to improve the usability and to also add a proper mobile support.
As this won't happen over night, to give it the time needed and to not block other features from progressing, has the Calculator been retired.
For questions, feature ideas or feedback feel free to reach out over on the SnB Tools discord!
~Heinz
Hi pirates,
two new types of images are now available in the codex!
The first type is the player card which is now present for all the nameplates we have ingame and can be opened, like other ingame images, directly on a nameplate's page.
The second one is the addition of concept arts for a range of ship sets and some player sets, those can be opened on each set page where the option is present! At the time of writing are 29 sets supported with hopefully more in the future.
More additions and improvements are planned for the Codex, so be sure to keep an eye out for that 😉

Hi pirates,
full support for Y2S3 - Guts and Glory is now live!
Including the Sloop of War, armour ascension, support for the
Toxic elemental type, new weapons and furnitures and more!
Along that did several components receive smaller updates, like the Codex support for Character Suits and the new weapon skins.
The full patchnote can be found over here: https://skullandbonestools.de/en/patchnotes#2025-11-01
State of War28/10/2025Hi pirates,
I'm very exited to share that the war asset counts for the factions now get automatically updated every 30 minutes!
Giving you an even better option to stay up-to-date on the war's development ⚔️
This was made possible by Ubisoft, who provided the technical option for me to realize this even better variant for you all!
So a very big and heartfelt thank you to all the amazing persons over at Ubisoft who pushed this collaboration and made it possible! 💛
This is of course just the start, with more data come more features; two of them are already in the planning phase and will be included in one of the next releases:
- Development over Time - View how the war asset counts developed over the last hour, day or week
- Activity per Daytime - See when most war assets get collected by each faction
Along that did the charts, showcasing the current count, also receive a small update making it even clearer which faction is in the lead!
Hi pirates,
the time is ticking as the Faction War comes closer to our seas ⚔️
To keep a close eye on the war's approach is now the State of War page available, giving you a live countdown for the war's start and more details once the war starts!
Then you will find a range of details about the war's progress on the page, starting with the Currently Contested Territories - including the war count of each faction, the Upcoming Zones - a glimpse of where the war might move next, the War News - comments and stories about the war's evolvement and finally the War History - showing all past battle periods with the territories each faction won.
Oh... and if you already wondered about what times those are in your time zone, don't worry as all times displayed automatically adjust to your personal time zone and selected language!
Of course this is only the start for the tool, just like it's the start for Faction Wars, so new features are already on the horizon!
If you got for this any ideas or feedback, be sure to share them on the SnB Tools discord.

Hi pirates,
this time around the support for the new season Guts and Glory, will be somewhat special as it will consist of three independent releases gradually adding support for all the different features and changes of the season.
The three releases are currently planned like so:
- 20.10.2025 - State of War Release - Up-to-date overview dedicated to the Faction War's progress
21.10.2025 - S3 Update Part 1 - Support for updated armour values, sloop of war, character suite cosmetics, updated ship resistances, updated furnitures, updated weapons, week 1 store cosmetics- Moved to 28.-31.10 due to game issues (DX12)- 28. - 31.10.2025 - S3 Update Part 2 - Support for armour ascension, new modifications, toxic elemental damage, new weapons, new furnitures, smuggler pass content, material removal and recipe updates, ...additional topics 😉
Please note that depending on the time I have available things might get shifted around.
Looking forward to see you all on the contested seas!
Best Regards,
Heinz54321
Hi pirates,
the Bug Reporter Details from the statistics now have a dedicated new home over at Ubi Bug Reporter Stats 🎉
This website includes the same details and insights like before, but now also for a group of other Ubisoft titles like Assassin's Creed Shadows, Riders Republic, The Crew Motorfest or Star Wars Outlaws! So it maybe also includes a game you're currently playing.
In addition to that does the Skull and Bones version newly includes a 30 day history of the bug reports, so how tickets developed in that time based on their status.
The direct link to the SnB version: https://www.ubibugreporterstats.com/game/skull-and-bones 🏴☠️
Feel free to post any ideas, wishes or feedback over on the SnB Tools Discord.

Hi pirates,
ever wondered if there's an overview of all the main communications that happened over the years from the team of Skull and Bones?
Well now there is with the compact Update from the SnB Team Overview featuring summaries and lists of the different formats like Letter from the Producer, Devblog and Dev Diary!
Hi pirates,
I'm happy to share that loadouts now get automatically checked and approved!
There may be rare cases, if a loadout's description or wording is very special for example, where it still needs to be reviewed manually, but for most cases they will directly pass the checks.
This means you don't have to wait for a review of your loadout anymore, but instead can directly share and talk about it!
Hi pirates,
you can now find two new overviews in the Compendium!
The first one for the Infamy Ranks we have in game and the second one being a dedicated version of the boss resistances found in the loadout designer: Boss Resistances🏴☠️
Hi pirates,
you can now find an overview of most Chests we have ingame in a new category in the codex!
Each chest hosts a list of items and cosmetics that can drop from it.
The category is listed under Collectibles in the Codex, but can also be opened directly via the link: https://skullandbonestools.de/codex/category/chest
Along those additions do items now feature informations on their faction and ships on their archetype.
Hi Pirates,
a new update just went live today adding a new main feature to the Loadout Designer the Items Stats Overview!
This overview replaces the loadout stats by default and features an easy way to compare weapons across categories with a visual chart that displays the Damage with Perks with details on its composition, so how much damage is base or elemental damage.
In addition to that can the overview also show the critical, siege & sail damage and gives you the option to challenge those numbers against a range of bosses like Bertrand Hubac, so you get a real picture of what damage you can expect ingame.
However that's not all, as there are a range of additional settings which allow further tuning of the comparison!
The second new (long awaited) feature effects all the perks displayed across the various parts of the loadout designer, adding to them 3 different badges: Considered, Partly considered and Not Considered.
Those will indicate how a perk is considered in the background calculations, making it possible to directly tell what effects the damage numbers of a weapon.
Last but not least did the loadout calculations receive a lot of updates and bug fixes, helping to further align the stats you see to those ingame.
I want to thank @D3ATHWISH and @Stormfirebird for their ideas and support in refining the Items Stats Overview and to further optimize the calculations 💛
All details about the new features and changes mentioned above can be found in the corresponding patch note: https://skullandbonestools.de/patchnotes#2025-08-09
Best Regards,
Heinz54321
Hi Pirates,
full support for Y2S2 - Oaths of War is now live!
Including the Frigate as the first large ship ingame, a range of new weapons and furnitures like the
Thunder Dragon Cannon or the
Ammo-Priming Bench and much more!
In addition to that received the Designer some upgrades and now allows to add a firework - I know crazy right? - and weapon skins to your loadout.
As well as featuring indicators for cosmetics in the item browser to directly see what effects they have. Similar to how weapons have their damage types indicated.
The Calculator also received an update with all ship upgrades, except the frigate ones, now having their required materials fully included and support for Deep Iron &
Deep Iron Plates added.
More QoL features and details can be found, as always, in the dedicated patchnote: https://skullandbonestools.de/patchnotes#2025-07-15
I wish you all happy sailing and fair winds on the high seas; let the Faction War begin!🏴☠️
Best Regards,
Heinz54321
Hi Pirates,
I'm happy to share that Y2S2 support for Skull and Bones Tools launches directly on the 15th July along the seasons official release!
This of course includes the Frigate, as the first large ship, support for weapon vanity, new weapons, furnitures, armors and more...
Looking forward to see you all on the high seas on the 15th!
Best Regards,
Heinz54321
Hi Pirates,
with Death Tides upon us is it now also possible to select an Ultimate for your loadout in the Designer! Saving or sharing a loadout with an ultimate is of course also supported.
To make finding dedicated Death Tides loadouts easier a new tag has been added which can be selected when posting your loadout and as a filter on the Hub.
An overview of all Ultimates can also be found in the new Death Tides section in the Codex!
Along those additions got multiple oudated perks of armors, furnitures and ships updated and the Item Stats popover for the Designer re-enabled with improvements to its usability.
Hi Captains,
the ascension of weapons is now supported by the the loadout designer, both in the desktop and mobile variant, as well as its now also possible to save ascended loadouts in your harbor, to share them via a long link or to post them in the loadout hub for everyone to see!🏴☠️
Just select a slot and the item you want to equip and a window will popup where you can select fitting modifications for that weapon to equip it with. Modifications can also be updated easily afterwards by selecting the ascension indicator, located to the left of a slot and selecting the new modifications or none to remove the ascensions.
Existing loadouts saved or posted can be updated, by copying the new loadout code from the designer into the Loadout Code section when editing it.
Tip
Link modifications directly in your Breakdown like Second Storm to explain chosen modifications even better! Details on how to do it can be found in the cheatsheet above the breakdown.
Along that got many parts of SnB Tools optimized and updated internally, such as your personal Profile, where you can now link your YouTube and Twitch channel, so they are automatically shown on each of your loadouts posted!
A full overview of all the changes happening, like the support for ship skins in a loadout, can be found in the Patchnotes 😉
...sort of.
If you ever wondered what data Skull and Bones Tools uses or is based on, then you can check that now out for yourself at the Skull and Bones Data project!
An open source repository containing all the data collected for SnB Tools over the past year and a library for other developers to access the data directly in their projects.
The goal with this step is to empower other creators and the wider Skull and Bones community by giving everyone access to the data with tools to report outdated informations (see Issues) and to use it as a jumpstart to their own project.
Just one note📃: If you use the data please stay open source as well so everyone in the community can benefit from it.
Best Regards,
Heinz54321
Hi Captains,
Y2S1 - Ascent into Chaos is now supported by SnB Tools including all the new items, cosmetics and the Schooner.🏴☠️
For this release got nearly all items as well as the ship upgrades updated to account for the re-balancing of the gear score system. So if you notice something off please report it on the SnB Tools Discord so I can quickly check it.
You can also check out the Statistics to get an overview of all the new additions.
Fun Fact: This season is even bigger then 4 - Ombres des Profondeurs with 261 additions on release compared to 235.
All details can be found, as always, in the probably longest patchnote to date here: https://skullandbonestools.de/patchnotes#2025-04-19
Note
Item Ascension
Is work in progress, but requires more time due to the amount of modifications, their possible combinations, the influence on damage calculations and the integration into the several tools that SnB Tools has.
Cosmetic Icons
With the new UI got the capturing of icons in the vanity atelier and for set icons harder, as I wanted to make this release available asap, I decided to deliver them in a following release.
Best Regards,
Heinz54321
Hi everyone,
due to no public weekend or support from Ubisoft will this time, compared to previous seasons, Y2S1 not be supported by SnB Tools upon launch on the 15th April.
I think that this is unfortunate, but I want to deliver a good quality experience which requires time to prepare. With this said is my goal to provide support until the end of the week, likely the 18th April.
Loadouts posted in the meantime will already receive the Y2S1 - Ascent into Chaos tag, but don't support any of the new furnitures of course.
I wish you all a great time on the sea with Y2S1 and hope to see you back on the 18th April! 🏴☠️
Best Regards,
Heinz54321
I think the title says it all: Happy Birthday Skull and Bones for your first anniversary🎉
Thanks to all people working hard over at Ubisoft to provide the continues additions, improvements and overall updates!
Don't forget to checkout the The Founding anniversary event if you haven't done so far to grab past rewards.
An according guide is now also available: The Founding Guide
Hi pirates,
exactly one year ago was the release of the 1.0 update to Skull and Bones Tools and a lot has happened since then and I want to take this opportunity to reflect a bit on its development.
History
When the 1.0 was released, there was just the Calculator and the Loadout Designer with the Codex following closely afterwards and to be honest back then I thought that would be all. Of course there were wild ideas for other features, but would they be needed by the community and could I develop them in a manageable time frame were always questions I asked myself.
However with rising popularity of the site and great ideas from the community I decided to invest more time in the project with the goal to deliver a suite of tools that can support each pirate in most situations they encounter. This resulted in multiple major additions and releases over the next 8 months:
- Starting after the Season 1 (1 - Marées déchaînées) Support
- Season 2 (2 - Chorus du Chaos) Support
- Spanish Translation
- Collection Management
- General & Player Statistics
- Season 3 (3 - Dans le sillage du Dragon) Support
- Loadout Hub
- Mobile Loadout Designer
- French Translation
- Season 4 (4 - Ombres des Profondeurs) Support
- Wardrobe
- Compendium
Along this got the weekly release schedule introduced with the Patchnotes hosting, at the time of writing, 51 releases.
Future
With the recent release of the Compendium and the continues optimizations of older tools I think the site is well prepared for Year 2 of Skull and Bones. Meaning continues weekly releases, major updates and other additions to support pirates on Skull and Bones's seas.
Thank you
In this last section, of this already unusually long news post, I do want to thank everyone who contributed to Skull and Bones Tools, be it via doing the translations on Crowdin, providing assets like graphics or visuals, reporting changed informations and much more. As this is still a one man project at its core I'm grateful to see all the support the site has been given so far and continues to receive to make it the best it can be for our Skull and Bones community!
Thank you for taking the time to read this post this far pirate, may the winds on the seas be in your favor 🏴☠️
Best Regards,
Heinz54321
This update marks the official release of the Compendium, a place in the Codex where you can find guides and entries for the different events, world events and other things that occur in the game world of Skull and Bones. Featuring detailed loot tables, analyses of attacks, lore informations and much more in its entries!
As the world of SnB has grown over time so does the Compendium getting new entries over the next weekly releases.
However there are already some entries, like the Enter the Nian Guide for the still running event or maybe want to fight Bertrand Hubac again then it got you covered with the Verse of Remorse Guide.
The Compendium is not designed to only be filled by me, so if you got an idea for an entry or guide and want to publish it there, just check out the Contribute section in any of the entries!
Alongside this release, have been a lot of smaller improvements under the hood, like updated images for many items and other optimizations.
This update features a pack of changes and new features starting with the highly requested option to edit your own loadouts after posting them. This will make it easier to correct misspells, update it to the latest SnB season or share improvements to it without the need to fully post it again.
Along that do you now also have the option to change your nickname under your Profile!
Additionally feature the general Statistics a new graph which shows the ratio of premium cosmetics to ones which are obtainable for free, including when they got added and their total amount.
The Codex also received an advanced filter to its categories to optimize your search even more! This filter is just a starting point and gets expanded on demand 😉
That's all for this release, let me know what you think of it on discord and see you on the high sea Captain!
Best Regards,
Heinz54321
This update adds the new Wardrobe tool allowing you to design a savvy outfit for your pirate, save and manage different outfits and to share them with other pirates on the seas!
This tool supports both mobile and desktop users and works with all cosmetics of the game.
If you still find a bug please report it on the SnB Tools discord 😉
Along that does the homepage on mobile now feature the latest SnB Tweet and several tools received small improvements and bug fixes to further improve your experience.
More optimizations have been and will continue to come with the next weekly patches, so be sure to check them out!
This update adds support for Season 4 (Y1S4) of Skull and Bones including the addition of over 30 new items, 180 cosmetics and support for the Garuda, the new ship of this season.
You can find all new Season 4 items and cosmetics here: https://skullandbonestools.de/codex/groupedCategory/season/shadowsOfTheDeep
And an overview of all Garuda upgrades can be found in the Calculator or here: https://skullandbonestools.de/codex/category/shipUpgrade
Additionally received the Codex support for Cosmetic Upgrades by showing you now in the overview directly if an cosmetic can be upgraded and what that upgraded version is. Most upgraded cosmetics also have their required materials listed.
With this release are all new items and cosmetics of Season 4 fully supported by all tools! This was possible thanks to the PTS previously available.
For more detailed informations be sure to checkout the patchnote: https://skullandbonestools.de/patchnotes#2024-11-18
This update adds statistics for both the mobile and desktop version of loadouts! Allowing you to see the main stats of an loadout like DPS or Armor & Health directly upon opening a loadout.
Of course if you want to get more details there is also the detailed breakdown of stats for each gun port.
Additionally is it now possible to login into SnB Tools via Twitch to post loadouts or track your personal collection!
This update introduces SnB Tools in French with support for all applications. Many thanks to Shiiv and all other translators who worked on this!
Please note that the news and patchnotes will remain in English.
Additionally received the Loadout Hub some smaller updates including the Repair damage type and the option to sort the loadouts by newest or votes.
This update adds support for the latest Y1S3.2 patch including the raw materials for sinew string which is now craftable.
Additionally received the Loadout Hub support for the Poison damage type so you can post loadouts with it and also filter on it.
I'm happy to announce the newest release for SnB Tools: the Loadout Hub!
This new part is a platform to easily share your builds with the community, but also a place to look for and explore new builds by other players.
For this it got a filter and search, bookmark and voting system in place to assist in your search.
To make room for this platform has the loadout designer moved and is now accessible via a button on the platform, but fear not all functions are still there and existing loadout URLs will still work!
On that note did the Loadout Designer also receive a dedicated mobile version which will automatically be opened when you're on a mobile device which should be a huge upgrade in terms of comfort and ease of use!
I hope you will enjoy those new features as a lot of time went into them and if you encounter anything off please let me know via discord!
Best Regards,
Heinz54321
This update adds support for the latest Y1S3.1 patch including the updated Provoke perk of the Battle Junk, a lot of new cosmetics and other minor changes and updates.
Additionally got the Calculator updated to allow for a more granular control if raw materials should be shown for each refinement stage.
This update adds support for Season 3 (Y1S3) of Skull and Bones including the addition of over 50 new items, 140 cosmetics and support for the Battle Junk, the new ship of this season. Along that got most ship perks updated and existing data updated according to the patch notes.
Additionally received the Loadout Designer support for electric weapons and the Calculator support for combined materials which got added with this season and are required to craft new items.
This means that all new items and cosmetics of Season 3 are with this release fully supported by all tools! This was possible thanks to the PTS previously available.
This update adds support for the latest Y1S2.2 patch including updated stats for all long guns and selected culverin weapons, updated perks for the Black Prince armor & Compagnie Spirits Locker furniture and the addition of the Little Grace III springloader weapon.
Additionally got several cosmetic sets added and updated like the Dark Swashbuckler one which is now obtainable and got updated with the PO8 prices required to buy them. For a full list be sure to check out the patch notes 😉
This update adds the option to manage your collection by signing up for an account and adding ships, cosmetics and sets to it in the Codex. This new feature goes hand in hand with the new statistics page which shows the evolution of Skull and Bones overtime, based on the items, cosmetics and ships added which detailed listings of each season and visual representations.
It also hosts several pages dedicated to your personal collection like which cosmetics you have, which one are missing, how complete your collection is and much more!
Additionally did the set overview and general item/cosmetic pages receive an indicator which shows if an item is currently not obtainable due to a bug. Clicking on the indicator will also open an overview of all currently bugged cosmetics which can also be found linked in the patchnotes.
This update adds support for the latest Y1S2.1 patch including, among other changes, the updated perks of ship upgrades for smaller ships. Along this got the data of many items and cosmetics in the Codex updated.
The exact details can be found in the SnB Tools patchnotes.
Additionally got the search feature in the Codex expanded with the option to list all items & cosmetics directly by a selected property.
For example with the group Event and the property Dragon's Regatta selected will all items & cosmetics of the Dragon's Regatta event be shown.
This update adds all, over 600, player cosmetics to the Codex including the following sections: All Player Sets, Headwears, Face Accessories, Neck, Torso, Forearm, Hand, Waist, Bottom, Footwear, Body Cosmetics, Emotes, Hair & Facial Hair.
Along this got the general informations card for each item and cosmetic updated so that most properties are now linked to their overview page. This newly added overview page lists all items with that property and the same value like your current item. From there a dedicated page listing all values for a property like all world events can also be opened.
Additionally, for the first time, is SnB Tools now available in a new language featuring the first version of the Spanish translation. Many thanks to Supereloy77 and his colleagues for there work on the translation!
This update adds ingame images of most cosmetics into the Codex featuring a day and night version of them with a direct and interactive comparison of both versions. Currently supported categories for this feature are: Figure Heads, Ornaments, Nameplates, Wheels, Helm Decors, Crew Look and Trophies.
With each weekly update more images will be added and the day/night comparison rolled out to more cosmetics.
Additionally were several optimizations made for a better user experience and the data of some items, as well as cosmetics got updated.
This update adds the option to the Loadout Designer to select cosmetics for your loadout, to save and to share them as part of your newly created or updated loadout. For this got a new mode added the slot selection and the item browser enhanced to handle the new slot types.
Additionally can cosmetics in the Codex categories and sets now be sorted by their name or date added (to the SnB Tools database). The overview page for all sets also features the option to sort by the amount of cosmetics in a set.
This update marks the release of the Codex, a fast and mobile friendly way to directly search for and to get an overview of items and cosmetics ingame. A special focus was put on the optimization for all device types like phones (iOS & Android) and of course PCs. The existing codex pages for item details also got reworked to be in line with the new codex.
When sharing an item or cosmetic via Discord the corresponding name and description will now additionally be shown in the chat.
As part of the rework for mobile devices got the home-, partner-, donation- and infopage also reworked for a better user experience.
Additionally received the loadout designer several smaller updates including a new button to directly share a loadout without having to save it first in the harbor.
With this update got the gear score of various items updated according to patch Y1S1.3.
Additionally got the bow (front) gun ports size for the barque corrected from 2 to 4.
With this update are iOS and OSX devices now officially supported. Meaning that the site should now be displayed correctly and several functional issues got fixed.
The overall usage for mobile devices got optimized by allowing the item comparison in the loadout designer also on mobile devices and adding the option to remove an item from a slot with a button instead of having to do a double click.
On tablets with OSX the site may not get displayed correctly for now, this can be fixed by scaling the site down on the device.
If you encounter display issues with your preferred device please get in touch me with on the Skull and Bones Tools discord, so a possible optimization can be validated.
Additionally got the image for the Ouroboros armor added.
This update adds a item comparison directly into the item browser of the loadout designer which automatically opens when you hover over an item. It shows the most important stats in a direct comparison and highlights better or worse stats.
The comparison is always with the item currently set in the slot you have selected.
Additionally is now the ship perk directly shown in the ship selection.
With this update got all Season 1 items added: La Potence Schematics, Carronade, Le Fleau, Wailing Ward, Wrathful Ward.
The Barque, the new support ship, will get added at a later point once the gun port setup is confirmed.
Additionally got missing images added and the armed damage for torpedoes listed in the loadout stats.
Update 1.1.0 brings full perk support (ship, furniture and item perks) to the calculator and loadout designer by showing you directly the different perks and considering them now in the different calculations. Along this got the UI of the loadout designer partly revamped to optimize its usability by giving the item & loadout stats more space, compacting the size of the slot selector and showing the name of the item set in a slot. Additionally got the calculations for sea fires and ballistas checked and corrected.
The damage per second and per shot values considering perks are now listed as separate values in the calculator and loadout designer. For torpedoes got also the values when armed added.
Additionally got the codex added which can be opened via a new indicator at each item showing you all the item details like general informations, stats, perks and required materials on a dedicated page.
This update features the new function for the loadout designer to reset your current loadout when you're not happy with it or just want to start over.
Along this were several changes made to the item details in the calculator to now include the damage mitigations for armors and other stats depending on the weapon type. The UI got also improved to handle longer item names and some smaller changes were made for a better usability.
Additionally got a the royal custodian armor added and some required materials for items updated. Most armors also received their image with the missing images coming soon.
This update, which marks the 1.0 release of this site, features all items including their stats, materials and informations of the live game version! The details of items now also include additional stats like the fire interval, projectile speed and projectiles per shot.
On a side note: The support for all the available perks didn't make it into this build, but will come in the next days both for the calculator item details and for the calculations in the loadout designer.
If you notice wrong stats, you're missing a information or just have feedback then please report it on the Skull and Bones Tools discord for direct support. There you will also find a list of proposed feature requests, known issues and the roadmap for the next months.
Along this update got also the new partner page released were you can find official partners and supporters of Skull and Bones Tools.
I'm happy to announce that the next major update will hit the live version on the 12th February! Changing the website completely by using the live and released data of the game instead of the currently used closed beta data. This means that all items you see will be exactly like in the game and you can start planning your empire on real data!
On a side note: Already created loadouts will still work, but will probably need to be updated to account for the changes in the data.
Along this update will several smaller features be introduced like the option to see gun ports directly in the slot selection or to remove items directly from the itemlist in the calculator. Also will several bugs be fixed and technical optimizations be done to improve the user experience even further.
Best Regards,
Heinz54321
This massive update introduces the option to save, load, share and manage all your different loadouts directly in the loadout designer in a new section called 'Loadout Harbor'.
There you get a clear overview of each of your loadouts and have the different options to manage your loadout.
But that's not all! Along this new harbor comes the option to share your favorite loadouts directly as a code, which others players can then import as a new loadout. Or you choose to get a link that others players can open to directly see your loadout and its stats without the need to do anything on their own!
With this update got a new button added in the slot selector that allows you to export the items of your current loadout to the calculator. So you know directly which materials you will need for this loadout.
When transferring your loadout and you have already items in the calculator selected you will get the option via a dialog to decide if you want to add your loadout items or overwrite with them the current selection of items in the calculator.
With this update got item rarity and tier indicators added to the slot selector. The rarity indication can be enabled/disabled by the user. An indicator in the item browser got also added indicating if you have this item in your itemlist/shoppinglist in the calculator and how often.
Additionally has the user now the option to open the loadout stats in a separate window so it could be positioned on a second monitor to have more place for the loadout design.
With this update got the description of most items added and is now visible in the item details (which open when you click on a item in the calculator).
Additionally grouping of items got added, so the same item with its different tiers is now displayed in the same row. It's now also possible to collapse single subcategories.
With this update gets the user the option to adjust the height of the individual parts in the Loadout Designer.
Along this update got some minor bugs fixed, the scaling for different device sizes optimized and several UI elements reworked for a better usability.
With this update moves the Loadout Designer into the public release and is available for testing based on data of the first Closed Beta.
It features already most needed functions to design your own loadout now. Except that perks are currently not considered in the damage calculations. Please post feedback and bugs found in the own discord channel for direct feedback and a overview of already known bugs.
With this update moves the Calculator into the public release and is available for testing based on data of the Closed Betas.
Because of the progression restrictions and the nature of a beta release do some items have no images, required materials or detailed stats. Please post your feedback or found bugs in the own discord channel for a more direct support.
This update features a new dialog for each item which includes the corresponding stats, required materials and other informations.
To dialog can be opened by clicking on the item image and be dragged around for free positioning.
This update features the option to save your material list as a text code and load a existing one with a code.
For this two new buttons got added to the bottom of the shopping list. A export button got also added in preparation for a later update.
This update features raw materials in the shoppinglist which get shown as a alternative for their material. A button got also added to show/hide them.
Additionally a new checkbox for every material got added so you can mark a material fully collected.
This update features rarity indication for items with a colored background directly in the item overview.
Additionally a new check got implemented if you try to add items with a craft limit you will now get a error message with the limit.


