Patchnotes

07/22/2026 - CW30 #134

Loadout

  • Increased the max. file size for the picture from 4 to 10 MB

Loadout Hub

  • Added the option to filter for loadouts with a linked mastery (in the left section under Details)
  • Added detail badges to the loadouts (matching the existing filters) indicating their content
    • The badges are: Cosmetics, Ultimate, Consumables, Mastery

Loadout Mastery

  • Added the option to choose a ratio during the export (Thanks T for the suggestion)
    • 1:1 is the 4K-wide native square export (default)
    • 16:9 is a 4K-wide format with reduced top/bottom spacing

Loadout Designer

  • Fixed an error that could appear when re-visiting the designer with an outdated item locally cached
07/21/2026 - CW30 #133

Loadout

  • Added an embedded version of the linked mastery which allows you to directly it there
  • Optimized the picture position if no youtube video is linked

Loadout Mastery

  • Added support for mobile devices (with a width of less then 1000px)
    • The information panel can be opened via an i button in the toolbar
  • Optimized the node popover to prevent collisions with the border (it being cut off by the window)
07/19/2026 - CW29 #132

General

  • Added support for video metadata (which is shown below the video)
    • The informations are mostly equal to the metadata for images

Loadout

  • Added the option to upload a picture to your loadout to showcase it
    • This image will also be visible when sharing it on socials like discord
      The loadout needs to be approved for that.
  • Updated the automatic approval process which now judges the content less and only focusses on safety checks
    • The goal is to increase the rate of automatically approved loadouts
  • Updated the cosmetic overview on mobile devices
  • Fixed various missing translations

Codex

07/17/2026 - CW29 #131

General

  • Added support for creators/community members to be listed under images as part of the metadata
  • Updated to SnB Data v9.2.0
  • Updated a wide range of icons to high resolution ones
  • Fixed the metadata for images not being shown

Loadout Mastery

  • Added the option to select multiple nodes at once
    • When selecting a node all possible paths from it will be unlocked for selection

    This should greatly reduce the time needed to create a mastery, making it overall easier and faster to save or share it.

  • Updated the information panel to make the reset option more visible

Editor (Loadout & Compendium)

  • Added the option to link world tiers `wt4` -> Brutal Tempest (WT4)Brutal Tempest (WT4)
    • Those can also be selected via the Other Insert dialog (opened via the controlbar)
  • Added the option to link all infamy ranks `kingpinGold2;ir` -> Golden Kingpin II IconGolden Kingpin II
    • Previously only the ranks until Kingpin IconKingpin were available
    • Updated the Other Insert dialog to include those as well
  • Added various newly styled SnB alerts which can be used:
    • SNB_HEADSUP

    HEADS UP

    This is a headsup in SnB styling.

    • SNB_TIP

    TIP

    This is a tip!

    • SNB_PRO_TIP

    PRO TIP

    This is even a pro tip!

Codex

  • Updated the Media section to include various images related to that set or item/cosmetic like ingame announcements or mails
  • Fixed ingame images not being visible for sets
  • Fixed some ingame images not being visible for cosmetics

Compendium

  • Optimized the table of content (toc) for various entries
06/13/2026 - CW24 #130

General

  • Updated to SnB Data v9.1.1
    • Including various missing cosmetics (Thanks MotherFlame for the notice)

Codex

  • Added player set icons
  • Replaced over 2000 icons with high resolution ones (A massive thanks to Ubisoft for providing the assets ❤️)

High Res Icon Update

  • Added an indicator if a cosmetic piece is inofficially part of a set - There are several pieces which thematically or based on the data belong together and are grouped as a set in the codex, but are in-game not part of a set.
    This has been like this for a long time and is now additionally indicated.
  • Added the missing Bull's Eye IconBull's Eye and Invader IconInvader achievements to their category
  • Fixed the type icon for emotes

Compendium

  • Improved the rendering of achievements to now include their description
  • Fixed the Cheatsheet not being closable via the Close button
06/06/2026 - CW23 #129

General

Loadout

  • Added support for the Toxic II perk
    • This fixes the missing damage for Blightbearer IconBlightbearer (Thanks Grogington_I for the notice)

Loadout Mastery

  • Reverted the previously introduced red indicator for selected seasonal perks when not enough points are spent
    • As the amount of points spent doesn't matter if you have enough mastery points unlocked
  • Optimized the export with better format descriptions and optional content
    • The first one added is called "Spent mastery points" - adds the mastery icon and spent points to the exported image

loadout mastery export dialog with optional content

Codex

  • Added the missing pieces of the Risen Mega Lestari Set IconRisen Mega Lestari Set and Ronin Raiders Set IconRonin Raiders Set to their categories
  • Added the option to zoom into fullscreen images including the ability to drag them around
    • Increased the size of high resolution icons from 750px to 1000px

zoomed image of frigate ship skin ingame

05/19/2026 - CW21 #128

General

  • Updated to SnB Data v9.0.1
    • Including an updated value in the Physician's Ledger IconPhysician's Ledger perk (Thanks Grogington_I for the notice)

Loadout Mastery

  • Improved the Export workflow - the export mode can now be directly chosen in the export dialog
    • Removed the corresponding setting from the toolbar
  • Optimized the seasonal perks
    • It is now possible to select a perk even if not enough required points are spent
      • In this case will the perk turn red when being selected
    • Replaced the blue (defensive) background to a unique (orange) one
  • Optimized the visuals for selected buffs (the icon now also has a golden color to it)
    • This should make them more identifiable on exported images
  • Removed the additional gear score information

Loadout

  • Added the option to add a mastery share link when posting a loadout
    • This one can be easily obtained via the Loadout Mastery > Share Selection > Copy Link
  • Added the option to directly open the mastery of a loadout (if it got posted with one)
    • I'm currently exploring ideas on how and what information of the mastery could be shown directly on the loadout

Codex

  • Updated the similar pieces database with the Y3S1 cosmetic additions
05/13/2026 - CW20 #127

General

Loadout Mastery

  • The new loadout mastery is now available, featuring a full-interactive version of the ingame mastery including 111 unique buffs spread into 507 nodes!
  • In addition are the following features available to make the pirate life easier:
    • One-Click share of your current selection
    • Save & Load option for a mastery
    • 4K Image Export, with two modes available which heavily affect the file size:
      • Optimized (default, recommended for sharing on social platforms)
      • High Res. (recommended for creators who want to further edit the image)

Loadout Hub

  • Fixed loadouts with an undefined language not being listed
    • This only affected a few old loadouts

Loadout Designer

  • Added support for the sambuk skin Fangs of the Deep IconFangs of the Deep
  • Fixed the auxiliary weapon cosmetic slot not being visible when only a auxiliary weapon was equipped
04/28/2026 - CW18 #126

General

  • Updated to SnB Data v8.0.14
  • Fixed the X timeline not refreshing this time for real 🎉
    • Increased the timeline to 40 posts
    • Re-added the option to scroll through them on mobile devices
04/21/2026 - CW17 #125

General

State of War

  • Fixed Battle Period Overviews of another war being visible

Codex

  • Optimized the overview for sets with only 1 piece
03/22/2026 - CW12 #124

General

  • Updated to SnB Data v8.0.11
    • Including various fixes for the Celestial Bloom IconCelestial Bloom and its possible modifications (Thanks Cap'n Morgan for the notice)
  • Fixed an issue with the X newsfeed not refreshing

Codex

  • Added a Media section to all auras featuring a video of their ingame effect (Thanks MotherFlame for the idea and support)
    • This feature might be rolled out to other types of pieces, like fireworks, in the future as well
  • Further optimized the appearance of descriptions using quotes
  • Fixed an exception with grouped categories when being signed in
  • Fixed a bug with missing pieces in the grouped categories
    • This could occur for pieces with a complex obtainable data like twitch drops

Compendium

03/10/2026 - CW11 #123

General

State of War

  • Automated the determination of a territory winner when the battle period is over

Codex

  • Added a Ships section to the content of chests
  • Optimized the visual order of events and world events
  • Corrected the appearance of descriptions using quotes
  • Fixed a bug where the Sloop of War IconSloop of War upgrades were additionally listed under upgrades of the Sloop IconSloop
03/07/2026 - CW10 #122

General

  • Added the missing State of War link to the mobile navigation
  • Updated to SnB Data v8.0.8
  • Optimized various pages and sections of the site

Note

Multiple points have been found in the last days that could be further optimized to allow for a reduced resource consumption, while maintaining close to the same performance and experience.

I expect those multiple small adjustments to make in sum a positive impact.

State of War

  • Optimized the width of the War Selector on tablets
  • Optimized the width of the reading window of war news on tablets
  • Optimized the background for the Retribution War

Loadout

  • Removed the Transfer to Calculator button as it currently has no usage

Codex

  • Added new backgrounds for Content Creators sail emblems
  • Optimized the line breaks for some special-case descriptions
02/26/2026 - CW09 #121

General

  • Updated to SnB Data v8.0.6, including:
    • Corrected the perks of the Woundcaller IconWoundcaller (Thanks Enz0 for reporting)

Codex

  • Added a Previous Variants section to upgraded cosmetics

Previous Variants in Codex

  • Added various missing cosmetic icons
  • Updated various cosmetic icons
02/24/2026 - CW09 #120

General

Loadout

  • Removed the Ship Rank from the loadout stats and as KPI

Note

As the calculation of it in-game is not transparent and I don't have updated information on it, will it be removed for now as the displayed rank wasn't reliable.

If there is a chance in the future to bring it back, I would be happy to do so.

Codex

  • Fixed the missing color of the Reactive (Movement) tag

Compendium

02/22/2026 - CW08 #119

General

State of War

  • Fixed an issue with the Development over Time chart not refreshing correctly

Codex

  • Added a lore section
    • This is currently only active for the Wicked Green IconWicked Green ship skin, but might be rolled out for other pieces if there's confirmed lore for them
  • Added a filter for non-translated pieces (Thanks Abatz11 for the idea)
    • The filter check is based on the selected language
    • English is used as source language
  • Added support for multiple ingame images of the same type
    • For example can a sail emblem now contain two day images (one on the snow and the other on the brigantine)
  • Added in total 50+ renders of ships, items and cosmetics

Hulk Render in Codex

  • Added a range of new random backgrounds 👀
  • Optimized the order ingame images get displayed
  • Fixed a bug where the wrong images could be shown if pieces shared a similar name
  • Fixed a bug where renders would not be shown as preview if the piece had no ingame images
  • Fixed an issue with the central search bar not correctly opening sets
02/11/2026 - CW07 #118

General

  • Updated to SnB Data v8.0.1, including:
    • The updated bow gunports for the brig (Thanks CEO_TOKYOENTITLED for reporting)
    • Updated effects for various cosmetics

Loadout Hub

  • Added a new type of highlights for world events

Loadout - Edit

  • Fixed a bug where the video id field was set as undefined url instead of being empty

Codex

  • Aligned the order of resistances on armors & ship upgrades with the order ingame (Thanks Abatz11 for the idea)
02/10/2026 - CW07 #117

General

  • Updated to SnB Data v8.0.0
    • Including 149 new cosmetics, 25 items, 5 achievements and further updates
  • Updated all sections to fully support Y2S4 - Eye of the Beast 🐙

State of War

  • Added the Retribution War ⚔️
    • Is now opened by default when visiting the page

Codex

  • Added support for cosmetics with the new reactive (movement) effect
  • Increased the size of zoomed icons
02/08/2026 - CW06 #116

General

  • Updated to SnB Data v7.1.8
    • Adding world event, event and season information to achievements

Codex

Note

The Codex has been reworked, introducing a new visual appearance with improved functions and QoL changes. Serving as a new basis for offering information and images around Skull and Bones in an easy and good looking way.

I want to thank everyone who shared their ongoing feedback along the development of this rework, it really helped to improve this part of SnB Tools for all users ❤️

  • Added support for Achievements
  • Re-added support for Day/Night images
    • Those can now be viewed via the multi images viewer instead of the previous slider
  • Added a preview and fullscreen support for render images for items and cosmetics
  • Added metadata like the artist, source and type to the fullscreen image viewer
    • This can currently be seen on selected key and concept arts with more images being supported in the future
  • Added upgrades of a ship directly to its page (Thanks @Stormfirebird for the suggestion)
    • If a upgrade features an additional perk or damage mitigation is shown by indicators on the upgrade list
  • Added missing sail colors, patterns and emblems to their corresponding categories
    • This only affected the mobile version
  • Added missing sets to the initial search bar (desktop version only)
  • Improved a wide range of item icons
  • Updated the Body Cosmetics category to be now sectioned in two subcategories
    • Decoration - Most pieces like tattoos and scars
    • Skin - Full body skin like curses

Compendium

01/27/2026 - CW05 #115

State of War

  • Added the War Map section - Showing the ingame map with the overview of won territories

Faction War Map

  • Added the War History Graph - Showing the development of war assets over the full war duration
    • Includes a line for each faction and the growth between each day, in addition to that are two modes available:
      • Continues mode (default): development of the war assets over time - Gives a good general overview of the development by showing the continues growth rates and total values
      • Reset mode: development of the war assets per battle period across the complete time - Is very good for visually comparing the performances between the battle periods
    • Due to the size of the graph will it not be visible on mobile devices
    • Currently only selected weekdays are shown to prevent visual clutter with to many points

War History Graph

  • Optimized the loading speed of the page in certain cases
01/26/2026 - CW05 #114

General

Loadout

  • Updated the damage calculation for the Toxic 3 perk (Thanks Stormfirebird for reporting)
    • From 20% to 30%

Loadout - Edit

  • When editing a loadout with a youtube video, the video field now gets correctly pre-filled with the video url (Thanks Abatz11 for reporting)

State of War

  • Optimized the war asset count order for individual elements in the war history
  • Fixed an visual issue with the Development over Time chart when a faction reached more then 50M war assets

Codex

01/16/2026 - CW03 #113

General

Loadout Hub

  • Added the selected language to the default filter
    • Can be loaded when resetting the filter

Codex

  • Added two new detail filters to the category filter:
    • Event Related: Items or Cosmetics related to an event
    • Has Set: Show only pieces which belong to a set (cosmetics only filter)
  • Optimized the Damage Mitigation for armor pages (Thanks Abatz11 for reporting)
    • All damage mitigations are now displayed for all armors even if they are 0%
  • Fixed a visual error with the category filter
01/10/2026 - CW02 #112

General

  • Updated to SnB Data v7.1.4
    • Including updated descriptions of ships and the addition of faction war related world events
  • Optimized the loading behaviour of images

Compendium

12/30/2025 - CW01 #111

General

Loadout / Designer

12/28/2025 - CW52 #110

General

  • Optimized the fullscreen image viewer
  • Optimized the dates on multiple parts of the site to be in the local format
    • This is based on the selected language

Newsfeed

  • Updated the german newsfeed to include english news if no german variant of it is present

Loadout Hub

  • Added a section for highlighted loadouts at the top 🏆
    • Each month some loadouts will be selected to get highlighted and to receive the Highlight badge for this month (this one is a permanent award for your loadout)
    • Loadouts that got previously highlighted on reddit received this badge retroactively
  • Added a quick filter for highlighted loadouts

State of War

  • Added the battle period overviews to the war history
12/23/2025 - CW52 #109

General

  • Added a range of missing icons for chests, commodities and achievements
  • Updated to SnB Data v7.1.2

Loadout

  • Updated how limited gun ports (orange number) are getting displayed (Thanks Abatz11 for the recommendation)
    • Previously the full number of gun ports would be shown with the usable one in the tooltip
    • Now the usable number is shown and the total number can be retrieved from the tooltip

Loadout - Post

  • Added a more detailed information header while a loadout is under review
  • Relaxed the automatic check on the content of the Breakdown to auto-approve more loadouts
  • Fixed a typo in the Breakdown template (Thanks Lightningsoul)

Compendium

Compendium Entry

  • Added a theme selector in the header
    • This is an updated version of the mode selector
  • Added a fandom theme (Thanks Abatz11 for the recommendation)

Azure Solstice Event guide Fandom theme

  • Optimized the dark and light theme for a better reading experience
12/21/2025 - CW51 #108

Loadout Hub

  • Fixed the author of a loadout not being displayed

Loadout - Post / Editor

  • Added a button for inserting armours into the text
  • Added a button for inserting seasons, factions and damage types into the text
  • Added support for emojis 🔥

Loadout Designer

  • Enabled the cosmetic slot for auxiliary weapons
  • Fixed missing cosmetic pieces in the item browser

Compendium

  • Fixed a bug where the Open Editor button could disappear when navigating between the Loadout Hub and Compendium
12/15/2025 - CW51 #107

Calculator

  • Removed it from the navigation and added a redirect to the retirement info

State of War

  • Added highlighting of the current hour to the Contribution per Daytime chart
  • Corrected the end date for the faction war

Loadout - Post/Edit

  • Added a functions bar to the breakdown section including formatting functions like bold & italic and selections for items, cosmetics, sets & modifications Breakdown Functions

Codex

  • Fixed the loading issue for ingame images
    • day/night and front/back comparisons are currently disabled

Compendium

Compendium - Editor

  • Added syntax highlighting
  • Added a quicksave function and optimized the overview of saved drafts
    • Previously saved drafts are now outdated and can't be loaded anymore, but remain in the local storage
  • Added a functions bar to the editor including various functions like bold, underline, superscript along the selections for items, cosmetics, sets & modifications Editor Functions

Statistics

  • Fixed the visibility of the Achievement Details tab
    • This tab was not intended to be visible yet
12/09/2025 - CW50 #106

General

State of War

  • Updated the war schedule for Battle Period 4, 5 & 6
  • Updated the Contribution per Daytime chart to now offer a switch between the Avg. per Day and the Total of that daytime
    • Previously the chart was named Avg. Contribution per Daytime

Compendium

12/03/2025 - CW49 #105

General

State of War

  • Fixed the Open button not being hidden for the currently selected war

Codex

  • Updated the Possible Modifications to now respect the items rarity (Thanks Supereloy77)
11/22/2025 - CW47 #104

General

Codex

  • Added player card images for all nameplates

player card viewer

  • Added concept arts for a wide range of ship sets
  • Re-worked the handling of ingame images for items and cosmetics
    • Rotating images won't be available for now, but will return at some point

Note

This rework contributes to the upcoming optimization of the Codex's UI and features a faster and better experience, while reducing the load on internal systems.

Compendium

11/18/2025 - CW47 #103

General

State of War

  • Added the total war asset count for a battle period in the war history

Codex - Item

  • Added an indicator if the translation for the selected language is incomplete

Compendium

11/11/2025 - CW46 #102

General

State of War

  • Added the daily total growth as visual line to the Development Over Time chart
  • Added the total war asset count to the tooltip of the Development Over Time chart
  • Updated the War Journal to now hide the Open button if this war is currently selected
  • Optimized the colours for the compagnieRoyale IconCompagnie Royale for a better readability

Loadout Designer

  • Enabled the ship skin for the Snow IconSnow

Codex

  • Corrected the Ship Skins category
11/04/2025 - CW45 #101

General

State of War

  • Added two new graphs for the active battle period:
    • Development over Time - Showing the development of total war assets per faction over the last hour, week and battle period duration
    • Avg. Contribution per Daytime - Showing the avg. activity of a faction for each daytime

Codex

  • Added the option to mark full sets as owned with a new button both on the sets overview and the individual set pages

Partners

  • Added the Free Chamber of Commerce of Sainte-Anne as new partner 🏴‍☠️
  • Optimized the total and online player numbers for a better reading experience
11/01/2025 - CW44 #100

General

Calculator

  • Added Sloop of War Upgrades I-VII

Note

Existing recipes may contain removed materials as they aren't updated yet due to the amount needed to be checked.

Loadout Designer

Note

A lot of weapons/furnitures contain conditional perks, if you want to see them to be supported in the future, let me know over on discord!

  • Updated the ship icons of the Ship Selector
  • Updated the max cargo weight coming from ship upgrades

State of War

  • Updated the german translation

Codex

  • Added the Character Suit category
  • Added categories for Mortar Weapon Skins and Rocket Weapon Skins
  • Updated the Achievements category with the new Domains, Death Tides and Faction War subcategories

Compendium

10/28/2025 - CW44 #99

General

Note

S3 content may be visible on some parts of the site already, however please note that the support for them is still ongoing and not part of this release.

State of War

  • Added an animation to clearly indicate the leading faction
  • Added an automatic update of the war asset count every 30 minutes
  • Fixed an error when re-visiting the page on a mobile device

Codex

  • Updated the Possible Modifications to be sorted by their name

Compendium

10/22/2025 - CW43 #98

State of War

  • Added the option to customize the text alignment of the full screen war news
    • Updated to left alignment by default (Thanks to everyone who participated in the poll)

War News with Alignment Selector

  • Added the War News to the mobile version of the page
    • With a notification indicator once a new news is live
  • Improved the readability of longer names in the german translation

Compendium

10/20/2025 - CW43 #97

General

State of War

  • The war countdown is now released with the second part of the page going live tomorrow with the start of the war!
    • All times displayed are converted for your timezone and selected language
  • Here is what you can expect with the war's start:
    • Currently contested territories with their war asset count
    • Upcoming battle period including its duration and included zones
    • War news commenting the war's progress
10/15/2025 - CW42 #96

Compendium

  • Added the option to filter entries by their language
  • Updated the editor template to include the language tag and possible languages

Note

The goal is to support alternate versions of existing entries for other languages. If you're interested in translating an existing guide please get in touch with me on discord so I can provide you the guide as basis.

Statistics

  • Moved the Bug Reporter Details over to Skull and Bones - Bug Reporter Stats
    • This version includes a new 30 day history showing the status of bug reports over time
  • Updated the personal stats to now exclude unobtainable items
10/07/2025 - CW41 #95

General

  • Updated to SnB Data v6.2.1
  • Optimized several backend components

Note

This is an on-going effort in preparation for future feature releases like the State of War page, but also for current developments, ensuring that the site remains performant, secure and cost-effective.

Codex

Compendium

  • Added the Updates from the SnB Team Overview (Thanks @Supereloy77 for the idea)
  • Updated the The Deck Overview to include the new Let's Play livestream format
  • Optimized the font color slightly -> this should make reading in the dark mode easier for the eyes
09/30/2025 - CW40 #94

General

Loadout / Designer

  • Updated the damage calculation for optional perks to use the base + base secondary damage instead of just the base dmg
    • base dmg = base damage of the weapon without any elemental damage
    • base secondary dmg = base secondary damage of the weapon coming from it's direct perks like Flooding III, this excludes any buffs to secondary damage coming from the ship or furnitures
  • Corrected the calculation for the Heavens Wrath optional perk of the Heaven's Mandate IconHeaven's Mandate (Thanks @Stormfirebird for the notice)
    • It previously used a to high multiplier on the base dmg (0.375 instead of 0.125)

Loadout - Post

  • If the loadout can't be automatically approved, a reason/tip is now given on what can help to get an automated approval

Compendium

09/23/2025 - CW39 #93

General

  • Updated to SnB Data v6.1.6
  • Optimized internal image handling

Loadout - Post/Update

  • Switched to auto-approval of loadouts by default

Note

If your loadout is in line with other loadouts present it now gets automatically approved.

If the loadout fails to comply to standards or is unique in other ways it gets manually reviewed, like before.

  • Fixed the submission state (UI) upon posting/updating a loadout

Codex

  • Enabled the filtered item count when using the search bar
  • Removed Rocket Grinder I IconRocket Grinder I and Mortar Grinder I IconMortar Grinder I from the offensive furniture category
    • They get removed as they are currently not obtainable/craftable
  • Fixed an error when trying to open a quest item
  • Fixed an error when trying to open a non-existing item
  • Fixed an error when trying to open a non-existing set

Compendium / Patchnotes

  • Added the option to view images at their full resolution
09/19/2025 - CW38 #92

General

Loadout Designer

  • Enabled Consider Optional Perks by default

Compendium

  • Added the Archives content type

Statistics

  • Optimized the Bug Reporter Details for various device sizes
  • Optimized the font size of the personal charts
09/11/2025 - CW37 #91

General

Loadout Hub

  • Fixed an exception when trying to use/open the page with filters (Thanks to everyone who reported the issue)

Codex

  • Added subcategories to the sidebar to directly open the desired category
    • In these cases are no longer the overview categories opened
    • Re-structured the sails, weapon skins and ship upgrade categories to work with this new feature

Compendium

09/10/2025 - CW37 #90

General

Loadout Hub

  • Added the Mixed sorting option which shows the newest and most upvoted loadouts in an alternating order
    • This is now the default sorting

Note

The aim with this change is to incentivise upvoting and to reward upvoted loadouts, while also giving new loadouts visibility.

Loadout Designer

  • Added the effect indicator to the faction war furnitures in the item browser

Codex

  • Added a search bar to the default codex page
    • Auto-focussed by default so you can directly start typing
  • Added La Peste's Locker IconLa Peste's Locker and La Peste's Strongbox IconLa Peste's Strongbox to the Chest category
  • Fixed an exception when trying to open certain weapons
  • Fixed an exception when trying to open repair kits
  • Fixed an issue with placeholders in locations not getting replaced

Compendium

  • Added the Commander Zhang Guide entry (made by @Abatz11)
  • Added the option to link damage types e.g. `flooding;dt` -> Flooding IconFlooding (dt or damageType can be used)
  • Updated the The Deck entry

Statistics

Tip

Ever wondered how many bugs are currently reported and in progress in the official SnB Bug Reporter?

Easy to find out with this new report offering breakdown by status, platform, frequency and more!

Bug Reporter Details

09/05/2025 - CW36 #89

Loadout

  • Added the Soleil Royal and Li Tian Ning as boss presets

Compendium

  • Added the phoenixsTalon IconPhoenix's Talon faction and updated several others in the Boss Resistances Overview
  • Updated the editor template with a notice on the metadata and an example on line breaks
09/03/2025 - CW36 #88

General

Loadout

Codex

  • Expanded the category filter with various new options for items and cosmetics:
    • Shared: Current Season
    • Items: Craftable
    • Cosmetics: Premium
  • Fixed an exception when trying to open non-section categories (Thanks @Captain Angry Arthur for reporting)

Codex - Mobile

  • Re-added the global search bar (Thanks @Xazur for the feedback)

Compendium

08/30/2025 - CW35 #87

General

  • Updated to SnB Data v6.0.20
  • Updated the internal detection and handling of mobile devices across several parts of the site

Loadout

  • Added the option to filter loadouts based on their most-used language
    • This only applies to new or updated loadouts posted after this update, as existing loadouts will not retroactively receive any language tags

Codex

  • Updated the navigation with the sidebar now being also present when visiting an item, set or category page
    • The sidebar can now be collapsed/expanded
    • For category pages there is now also the full-fledged search bar present

Note

This is just the first visual change for the codex, which is part of a wider re-build that has happened in the background in preparation for planned changes to the desktop version of the codex.

I hopefully can share more on that in the near future 😃

Compendium

  • Updated the behaviour so that the reading position of the guide is retained upon reloading the page
  • Corrected the reward table for the Hellfest Cosmetics Chest in the Glory Adorned Guide
  • Fixed the missing image of the Exeter Wrack in the The Founding Event Guide
08/26/2025 - CW35 #86

General

Compendium

08/19/2025 - CW34 #85

General

Loadout Designer - Items Stats Overview

  • Added the Rode Maangodin and Commander Zhang as boss presets
08/18/2025 - CW34 #84

General

Loadout Designer

Items Stats Overview
  • Added the Optionally considered perk indicator and the option to enable/disable the consideration of those perks under the additional settings section

    • Affected is only the Items Stats Overview and its item stats popovers
    • Indicator in the popover: Grey = Disabled / Blue = Enabled

    Note

    This feature is currently exclusive to the Items Stats Overview, but may be rolled out to the overall designer in the future, depending on user feedback.

  • Currently the following perks are supported:

    Tip

    As the special perks of the electric weapons work in a similar manner, they mostly use the same logic to apply a fixed electrical damage amount at the end of the calculation.

    Following example for the After Shock perk (without other perks):
    DPS: 319,8
    After Shock DPS at 8 shots per minute: ((2000 * 8) / 60) = 266,66
    Ratio: 266,66 / 319,8 = 83,38%

    Based on the ratio will a fixed additional electric damage (baseDmg * 0,83) be applied to the overall damage with perks.
    *For perks with a given chance, the perks dps are multiplied by its chance before moving into the ratio calculation.

  • Added the Wolvenjager / Jonas Vanderkill as boss preset

Codex

Overview
  • Added the Chests category (under Collectibles)
    • Including a Content section showing all items and cosmetics obtainable from this chest
General Info
  • Added the Faction to the general info
  • Added the Archetype to the general info for ships
  • Added support for items with multiple events
Damage Stats
  • Added Shots per Minute to the damage stats
  • Corrected the rate of fire used in the damage stats calculations
  • Optimized the rounding of damage related stats
08/13/2025 - CW33 #83

General

Loadout

  • Corrected the Firebug perk value used in calculations (Sambuk IconSambuk) (Thanks @Kaeryo for the notice)

Loadout Designer

Item Stats Overview
  • Added Vikram Rajan (19) as boss preset
  • Removed the enforcement to consider the fire rate when more then 1 gun port is set
  • Removed the top deck gun port multiplier for front weapons (Thanks @Kaeryo for the notice)

Codex

  • Fixed an exception when opening the Crew Looks category
08/09/2025 - CW32 #82

General

Loadout

General
  • Updated the calculation of the ship rank (Thanks @Stormfirebird for the notice)

    There are still some rare cases that may differ to the ingame SR, but those are being looked into.

  • Reworked the calculation of Sail damage by correcting its general damage and considering the Tearing perk correctly
  • Fixed several rounding related inaccuracies in the stats
Items Stats Overview

This new tool (displayed by default instead of the loadout stats) gives you an easy option to compare the Damage with Perks of all weapons by showing the damage split up into the different elemental types of the game, as well as offering the option to compare the Critical, Siege and Sail damage; While considering the rest of the loadout, so perks of the ship and furniture equipped.

On top of that can you also benchmark your weapon selection against a range of WT2 bosses like Bertrand Hubac, to see how the damage would turn out in this case (available under the advanced settings).

Along that does the tool feature other advanced settings, offering a customized damage comparison:

  • Show Tooltip -> Gives you a breakdown of the damage when hovering above a bar in the chart
  • Include Repair -> Include/exclude repair weapons in the comparison
  • Consider Fire Interval -> Include/exclude the fire rate in the damage calculation (enabled by default with more then 1 gun port)
  • Gun Ports (Top Only/All) -> Allows to set an individual amount of gun ports, that the damage gets multiplied with, for top deck and all deck weapons
    • For a correct comparison on a frigate you would use 6 (top)/13 (all)
  • Resistance / Damage Boost -> This section offers the option to apply a resistance for or a damage boost to a certain damage type
Perk Consideration Indicator

Aiding you in the damage comparison and overall loadout building are the new perk consideration indicators, which as the name might suggest, now show on every perk if it is fully considered in the calculations, partly considered or not considered.
Partly considered perks are often ones, where some part is condition based while another is a fixed bonus, in this case only the fixed bonus is included in the calculation.

Perks
Item Stats Popver
  • Added the Shots per Minute, Damage per Minute (DPM), DPM with Perks and DPM with Perks (Armed) stats to the popover
    • Equivalent stats for repair Repair per Minute (RPM) and RPM with Perks got also added
  • Updated the popover to now show floating point numbers (2 digits)
  • Fixed the stats in the popover to now correctly exclude the Fire Rate
    • Because the stats only display the weapon with one gun port
  • Fixed the popover to now correctly consider the slot the weapon is equipped on as well as other perks of the loadout (e.g. ones coming from furnitures or the ship)

    This does currently not apply to the popover when comparing weapons in the item browser.

Loadout Stats
  • Updated all stats to now show floating point numbers (2 digits)
  • Corrected the stats shown for 1 Gun Port

    Those incorrectly considered the fire rate until now.

Compendium

07/31/2025 - CW31 #81

General

  • Updated to SnB Data v6.0.9, including the following additions and changes:
    • Added the Megafort Cache IconMegafort Cache
    • Updated the rateOfFire for Culverins 1-5
    • Updated the reloadSpeed of Fire Culverins 1-3 and Brickbreaker 1-3 (Thanks @Stormfirebird)
    • Updated the damagePerShot for Long Gun 1-5 (Thanks @Stormfirebird)

Codex

Loadout Designer

  • Added a check to cosmetic slots when a ship skin (e.g. The Glorious Dead IconThe Glorious Dead) is used, so pieces included in the skin can't be selected separately (e.g. the nameplate)
  • Updated the slot selector for cosmetic only loadouts to show the cosmetic selection by default
  • Fixed explosive modifications like Amplified Explosive IconAmplified Explosive not being available for weapons with the blast or precisionBlast perk (e.g. Roaring Meg IconRoaring Meg)
07/27/2025 - CW30 #80

General

Loadout

  • Updated the cosmetics overview to now hide empty slots
  • Fixed an issue where users could not delete their own loadout

Mobile Loadout & Designer

  • Optimized the ascension indicator to better suggest that it can be clicked to open the overview of ascensions

Loadout - Post

  • Added the option to specify additional ships your loadout is designer for (Thanks @Kaeryo for the idea)
    • Those ships will then also be shown on the loadout hub and page

Codex

  • Added Rocket Grinder I IconRocket Grinder I to the Offensive Furniture category
  • Added ingame images for a range of new and existing sets
  • Fixed the description of the Skyrend perk of the Thunder Dragon Cannon IconThunder Dragon Cannon

Compendium

07/20/2025 - CW29 #79

General

Loadout Designer

  • Added Amplified Electric IconAmplified Electric as modification option for demi-cannons
  • Added the following new indicators for weapons, armors and furnitures:
    • Armor and Resistance
    • Crew Attack
    • Movement
    • Projectile Range
    • Projectile Speed
    • Reload
    • Repair
    • Self Healing
    • Severe Damage
    • Siege
    • Taunt

    As with previous indicators added, those can indicate both an positive or negative effect.

  • Corrected the damage type indicator of the Amber Coating Station IconAmber Coating Station

Codex

  • Added the option to zoom icons - view their high resolution image by clicking on the magnifying glass on the icon
    • This option is currently only available for a very limited number of items/cosmetics e.g. for the Frigate IconFrigate

    I hope with the support from Ubisoft more items and cosmetics can offer this option in the future.

  • Moved Deadly Legion IconDeadly Legion from the trophy to wheel category
  • Fixed the missing effect description for Balanced Mast I IconBalanced Mast I
  • Fixed an exception when trying to open the Chest category
07/16/2025 - CW29 #78

General

  • Updated to SnB Data v6.0.1
    • Including all required materials for the frigate upgrades

Codex

  • Added most of the remaining icons for weapon skins, ship and player cosmetics

Tip

On the topic of images, I plan to publish ingame images for the new ship and player cosmetics over the next days!

Loadout Hub

  • Optimized the season filter to show by default the current and previous season

    Note

    Sorry for any confusion caused with Y2S1 - Ascent into Chaos loadouts not being visible 😅

    You can be assured that no loadouts get deleted!

Loadout Designer

  • Added damage type indicators for Furnitures (Thanks @Taharoc for the idea)

    Note

    This works in a similar way to the ones for weapons. However a damage type for furnitures can both act in an offensive or defensive way.

    The plan is to expand these indicators in the future for more perks/effects to show for example reload speed reductions or ship sector buffs.

  • Fixed an issue where the Resolve perk would not be listed when selecting upgrade tier VI or higher on the Frigate IconFrigate
07/15/2025 - CW29 #77

General

Calculator

  • Added the missing required materials for all ship upgrades
    • Excluding the new frigate ship upgrades II-VII - those will be added with the next releases

Loadout

  • Added the option in the designer to select skins for weapons equipped

    • Added a new section to loadouts showing equipped weapon skins (hidden if none are used)
  • Added the option in the designer to select a Firework (under cosmetics)

  • Added effect indicators for Cosmetics in the Item Browser to easily identify their effects based on the following colors (those are the same ones used in the codex):

    • Green: Emissive
    • Blue: Combat Reactive, Boss Kill Reactive
    • Orange: Animated

    The look is similar to how the damage types are displayed for weapons.

  • Updated the Damage per Shot with Perks value to be now rounded after 2 digits

    This was done to solve rare UI related issues.

  • Optimized the weapon slots in the mobile variant of a loadout and the designer to always be in the same order

  • Fixed an UI issue in the desktop variant of the Designer where elements could be cutoff on smaller screen sizes

Loadout Hub

  • Added the Large section with the Frigate option to the Ships filter
  • Temporarily updated the filter to always show loadouts of the current season

Codex

Additions
  • Added the Weapon Skins category
  • Added the Large section to the Ships category
  • Added Frigate Ship Upgrades I-VII to the Ship Upgrades category
  • Added the new achievements to the Achievements category
  • Added the new furnitures to their corresponding categories
  • Added the new weapons to their corresponding categories
  • Added the new Smuggler Pass and William Blackwood cosmetics to their corresponding categories
Updates
  • Updated the Consumable category to now include the Stimulant subcategory
    • This was done to reflect the re-organisation ingame
  • Updated the set icons of most ship sets to be better visible
    • Recent ones were quite dark making them harder to recognize
Fixes
  • Fixed a visual bug when navigating between a set and item (cosmetic) page

Statistics

  • Added a new Collectibles section on the Overview page that includes Chests (Items) and Achievements (Cosmetics)
  • Added colors to the charts for Ship Skins, Armor Skins, Chests, Achievements and Weapon Skins
07/09/2025 - CW28 #76

General:

Loadout:

  • Added support for Armor Skins for the different applications (designer, hub) with their desktop and mobile variants
  • Updated the Gear Score stat in general to now include the gear score of the ship
    • Until now only the gear score of the items equipped was shown
  • Fixed an issue where buttons on the control bar could be locked when the loadout only consisted of cosmetics

Loadout Hub:

  • Added Detail filters allowing to search for loadouts that include cosmetics, consumables or an ultimate

Compendium:

  • Added the World tag to be used for future entries that contain informations about the world of Skull and Bones
07/01/2025 - CW27 #75

General:

Loadout Hub:

  • Fixed an issue where an upvoted loadout was not correctly displayed when refreshing the page after voting

Wardrobe:

  • Added a colored background to outfits stored in the Wardrobe to indicate the season they got last updated

    Note

    This only works for outfits which get created or overwritten after this patch.

    Workaround: Load an outfit and override it directly afterwards.

  • Optimized the UI when selecting cosmetics that are the only one in their category

Codex:

  • Added the Collectibles section including the Achievements category
    • Achievements can as such now also be marked as owned (an overview will come with a later patch to the Statistics)

Compendium:

Statistics:

  • Updated the Details Cosmetics graph to consider cosmetics from the premium pass under Ubisoft Store
    • Until now they've counted into Others
06/20/2025 - CW25 #74

Loadout:

  • Added support for ships with multiple gun ports for an auxiliary weapon

Loadout Designer:

  • Added a colored background to loadouts stored in the Harbor to indicate the season they got last updated

    Note

    This only works for loadouts which get created or overwritten after this patch.

    Workaround: Load a loadout and override it directly afterwards.

  • Restructured the UI for the desktop version

    Note

    The Item Browser now opens when selecting a slot (similar to the mobile version). With this have the ship- & slot selector and statistics more space. Allowing for a better usability and overview of the loadout, without the need to scroll the individual sections. Along that got also several components optimized, like the slot selector which now hides individual parts (armor, ultimates) if the ship doesn't have any slots available for that part.

    All features are still present and work the same way as before.

  • Updated the cosmetics slot to feature a dedicated clear button and highlighting for the selected slot
06/17/2025 - CW25 #73

General:

  • Updated to the new icon 🥳
  • Updated to SnB Data v5.1.5
    • This also includes all the balance changes released today (Y2S1.1.3)

Codex - Item:

  • The Damage Stats for ballistas now list the Damage per Second (+with Perks) both without draw and with max draw

    Note

    Until now the damage stats for ballistas where listed with the dmg bonus of their maximum draw applied. So the Ballista III IconBallista III had their DPS multiplied by 3 (max draw), now this multiplication is gone by default.

    As such will loadouts using ballistas see their DPS reduced quite a bit.

Loadout:

  • Optimized the backend for loadout retrieval, editing and other operations.

    Tip

    This should make the loading of the Hub, but also individual loadouts faster while reducing the load on SnB Tools infrastructure.

Loadout - Post:

  • Optimized the validation behaviour of the UI -> now only fields touched get validated, removing all the red notes on the other fields after editing the first one
06/10/2025 - CW24 #72

General:

  • Added Patreon as primary funding option
  • Updated to SnB Data v5.1.4

Codex:

  • Added the missing icons for player cosmetics
  • Optimized the UI behaviour when using the search

    Note

    Subcategories and groupings with no results now get hidden during the search. Giving a better overview of all results.

Compendium:

06/04/2025 - CW23 #71

General:

Compendium:

  • Updated the sorting of entries to first list the entries that got last updated

    Note

    Until now they have been sorted by their creation date.

  • Updated the The Deck entry
06/01/2025 - CW22 #70

Loadout:

  • Added a Damage with Perks (Armed) KPI to better represent the damage of torpedo loadouts
  • Updated the slots displayed to hide the ultimate slot if none is selected
  • Updated the informations displayed when the loadout got rejected to include a help contact

Loadout - Post:

  • Added a template for the Breakdown which features a basic structure and some item links as examples

Loadout / Designer:

  • Added an ascension preview when hovering above the ascension indicator -> showing the modifications selected
    • Upon clicking on the indicator the update window will come up like before
  • Updated the possible modifications for the Blightkeeper IconBlightkeeper
05/28/2025 - CW22 #69

General:

  • Updated to SnB Data v5.1.1
    • With this got all outdated armor, ship and furniture perks updated
    • With this got the Optimal Range of all torpedoes updated

Loadout & Designer:

  • Added a new slot for an Ultimate and support to select one in the Item Browser
    • If a loadout has no ultimate included the slot won't be displayed on the loadout page
    • This feature is available both for the desktop and mobile variant
  • Re-enabled the item stats when hovering over an slot

    Note

    This was not available for some time due to a complex internal bug.

  • Optimized when the Comparison Popover is shown in the Item Browser so that it's now only shown when hovering above the icon

    Note

    This should make the navigation in the Item Browser feel more comfortable and controlled.

Loadout:

  • Added the Death Tides mode tag
    • Also got added as new filter

Codex:

  • Added the Death Tides section with the Ultimate category
  • Added support for ultimates to the item page
  • Added the Time to Target property

    Note

    This is a new property for mortars, rockets and springloaders which replaces the previously used Projectile Speed property.

05/26/2025 - CW22 #68

General:

Loadout:

  • Fixed a bug where, when a weapon was equipped two times in a loadout, it would show the same modifications for both

Loadout & Designer:

  • Added a search field to the modification selection, where modifications can be searched by name and their effect
  • Optimized the list of possible modifications, to now correctly consider the following aspects (in addition to existing ones in place):
    • Is a weapon a repair weapon and is the modification only usable by an offensive, all or only a repair weapon
    • Does this modification require a certain damage type and (has the weapon it by default or due to another modification)
  • Updated the gearScore and shipRank to now consider gear score increases from modifications
  • Fixed an issue with the first variant of a modification always being loaded, due to the item type not being considered correctly

    Note

    This caused an issue for some weapon and modification combinations.

    For example was the wrong variant of the Deathblow modification loaded for demicannons.

  • Fixed an issue that appeared when no possible modifications could be found
05/25/2025 - CW21 #67

General:

  • Updated to SnB Data v5.0.19
  • Updated the translations of several languages
    • The german and spanish ones now feature full translations for perks and modifications

Loadout Designer:

  • Added a visual indicator to see which slot is currently selected (desktop variant)
  • Added a dedicated button (X) for clearing the selected slot (desktop variant)
    • This has been previously only possible via a double click or by resetting the loadout
  • Added the option to add modifications, that are suitable for that weapon, when equipping it
    • The ascension level then gets automatically determined
    • Other items like armors or furnitures still directly equip to the slot upon selection
  • Added the option to update/remove the modifications of a weapon by clicking on the ascension indicators

Note

First Note: The ascension feature works both on the desktop and mobile variant of the designer.

Second Note: The modifications are currently not considered in the stats. This is planned for a later rework of the loadout designer.

Loadout - Post:

  • Added the option to link modifications in the breakdown like so: "secondStorm;mod" or "secondStorm;modification" -> Second Storm IconSecond Storm
  • Updated the cheatsheet to include a reference for Github Flavored Markdown as help for the general syntax

Loadout:

  • Added support for ascended loadouts by adding an indicator on both the desktop and mobile variant showing the ascension level of the weapon and the selected modifications upon clicking on it

Compendium:

  • Updated the header of popover, when hovering over an item, material, ..., to:
    • now be in the color of the items rarity/grade
    • now show the corresponding faction icon (if one is present)
  • Updated the The Honorless Guide to include Mrima as possible ambush encounter

Compendium - Editor:

  • Added the option to link modifications (see example above)
  • Added the option to link factions like so: "fleetOfPestilence;fa" or "fleetOfPestilence;faction" -> fleetOfPestilence IconFleet of Pestilence
  • Updated the template to include examples for the new linkings listed above

Profile:

  • Added the option to clear the personal youtube/twitch channel
    • The option is only present if a channel has been set
05/22/2025 - CW21 #66

General:

Codex:

  • Optimized the item page for items and cosmetics to have a better user experience on both desktop and mobile
    • How cosmetics with upgrades are displayed has been partly reworked

Profile:

  • Added the option to set a personal youtube and twitch channel which

    Tip

    Loadouts posted then automatically show your youtube and twitch channel in the header!

    Already posted loadouts will also receive those indicators.

  • Optimized the rename feature so the new nickname is faster visible on all sites

Loadout:

  • Added indicators for the author's youtube and twitch channel (if maintained in the profile)
    • Visible both on desktop and mobile
05/20/2025 - CW21 #65

General:

  • Updated to SnB Data v5.0.16
  • Updated the translations of several languages

Compendium - Editor:

  • Added the option to link achievements: "azureTidings;achievement" or "azureTidings;ac" (short form) -> Azure Tidings IconAzure Tidings
    • Displayed is its name, icon and description upon hovering

Codex:

  • Added an overview of all possible modifications of an item on its page

Note

With this first use of modifications, the groundwork is done for the loadout designer, as such modification support for it will release next week!

Loadout & Designer:

  • Added the option to select a ship skin in the designer and to share loadouts that use a ship skin
    • This field is only visible for ships that have a skin (currently only the brigantine)
    • This field is available both in the desktop and mobile variant
05/14/2025 - CW20 #64

General:

  • Updated to SnB Data v5.0.15
  • Updated the translations of several languages

Loadout:

  • Added the Rank as new KPI and in the Overall section of the stats overview (Thanks @Ubisoft for providing the thresholds💙)

Loadout - Hub:

  • By default will now the list be filtered on the current season, the same applies when resetting the filter

    Note

    This is done to show the most relevant loadouts on first glance, especially when sorting by votes.

    The option to view older loadouts is still present by simply removing the filter.

  • Fixed an error that could appear when trying to open loadouts with a video linked

Loadout - Designer:

  • Added the Rank in the Overall section of the loadout stats

Codex:

  • The sorting (name, date added, ...) choosen is now saved across site visits

Compendium:

05/07/2025 - CW19 #63

General:

Codex:

  • Fixed an issue with set pages not being accessible
  • Fixed an issue with set names and pieces amount not being displayed
  • Fixed contract informations not being displayed for items

Compendium:

  • Added detail informations for Commodities (upon hovering over them)
    • Including their icon, name and description (if available)
  • Added the The Honorless Event Guide
05/04/2025 - CW18 #62

General:

Calculator:

  • Updated the item dialog to support complex world events, blueprint & obtainable locations

Loadout Hub:

  • Added the Lifesteal damage type as filter
  • Reworked the Breakdown section of a loadout to now support advanced features like item or season linking (e.g. Lange Kartouwe IconLange Kartouwe, Y1S1 - Raging Tides)
    • The same features of the Compendium are supported, except images
  • Fixed an exception when opening an loadout with cosmetics

Loadout - Edit:

  • The Open Designer button now opens the loadout designer with the edited loadout directly loaded

Loadout - Edit/Post:

  • Reworked the Breakdown section to use Github Flavored Markdown in a similar way to the Compendium
    • Added an Preview and Cheatsheet to directly view the final version

Statistics:

  • Optimized the share calculations for the Cosmetics by Ubisoft Store/Other per Week graph
    • Now cosmetics that are only obtainable in the ubisoft store are considered, before also ones which were obtainable in another way were factored in
04/29/2025 - CW18 #61

General:

Loadout:

  • Fixed the tier indicator for the Recommended Consumables

Note

The support for Item Ascension is currently work in progress and be viewed over here: https://github.com/SkullAndBonesTools/SkullAndBonesData/pull/1

Compendium:

04/24/2025 - CW17 #60

General:

Calculator:

  • Optimized the detail content (popover) for items by including links to the season or rarity (if present)

Loadout Designer:

  • Added support for the Tearing III perk (Increases damage by 75% when hitting sails)
  • Updated the Damage Mitigation section in the loadout stats to show both the Armor and Ship mitigations

Loadout:

  • Added an tier indicator to the Recommended Consumables
    • Until now only Repair Kit was displayed, with this change its Repair Kit II instead
  • Updated the Damage Mitigation section in the detailed loadout stats to show both the Armor and Ship mitigations

Codex:

  • Added missing Crouching Tiger IconCrouching Tiger to Mortar category
  • Updated the item page to include the damage mitigations of ship upgrades
04/22/2025 - CW17 #59

Loadout Designer:

  • Fixed an issue in the dps calculation where the first weapon on an axis (left/right or front/aft) would have higher stats (Thanks @Taharoc for reporting)
    • This was caused by an unintended decrease in reload time for that weapon

Loadout Hub:

  • Added support for posting a loadout with ship upgrade 7
  • Added an option to filter by ship upgrades
  • Fixed an issue where a loadout could have multiple event tags

Codex:

  • Added missing icons for ship cosmetics and sets
04/19/2025 - CW16 #58

General:

  • Added support for Y2S1 - Ascent into Chaos
  • Updated the translations
    • They are still work in progress and will be continuously updated with the next releases

Calculator:

  • Added the Schooner IconSchooner and corresponding Ship Upgrades
    • Including the required materials for all upgrades
  • Added the Tier 7 ship upgrades for all ships
  • Added support for the following new materials: Kupfer Bars IconKupfer Bars, Primeval Fang IconPrimeval Fang, Ascension Module IconAscension Module & Masterwork Kit IconMasterwork Kit
  • Updated the perks and required materials for all Ship Upgrades due to account for their rebalancing

Note

Due to the number of upgrades and PO8 costs associated are several ships currently missing their required materials for the upgrade tiers 4-6. If you got any of the missing ones, feel free to share them on the SnB Tools discord so they can get added.

Loadout Designer:

Please note that some items are currently not considered relevant as they are condition based and the loadout stats only factor in permanent perks.


  • Updated the damage of long gun weapons (~15% overall reduction)

Note

Item Ascension - Is work in progress, but requires more time due to the amount of modifications, their possible combinations, the influence on damage calculations and the integration into the several tools that SnB Tools has.

Codex - Items:


Codex - Cosmetics:

Note

Due to the new UI is capturing Set icons and cosmetic icons in the vanity atelier now harder, because of this are some cosmetic icons missing currently and will come with a later release.

04/15/2025 - CW16 #57

General:

  • Updated several internals

Codex:

Loadout Hub:

Loadouts posted until the next major release will already receive the seasonal tag, but don't offer any of the new furnitures or weapons.

Compendium:

Statistics:

Note: The other additions for Y2S1 - Ascent into Chaos will come with the next major release on friday the 18th.

03/12/2025 - CW11 #56

General:

  • Added a new navigation menu for small mobile devices
  • Optimized the logo for small mobile devices
  • Optimized the display of long links on mobile devices for the Patchnotes and Newsfeed

Loadout - Post:

  • Added a limit to selectable Events (3) and World Events (5)
    These options should only be used if a loadout is especially designed for one. As they got mis-used often recently I decided to add this check.

Codex:

  • Added support for multiple variants to the Ingame Viewer
    • Allowing to view 360° previews of an outfit both in the male and female variant
    • All player outfits had their female variant added
  • Added the Bloodied Karsts IconBloodied Karsts (hull) and Emerald Deltas IconEmerald Deltas (sails color) to the Monsoon Warlord Set IconMonsoon Warlord Set
  • Fix an issue where linked items could lead into a Not Found page

Compendium:

Compendium - Editor:

  • Added the option to use GitHub style alerts (Documentation)
    • Updated the template accordingly

Tip

Ahoy there, I'm the new alert🏴‍☠️

03/05/2025 - CW10 #55

Codex:

  • Added raw food to the cookery/consumable category
    • These can also be used in loadouts as recommended consumables
  • Fixed a issue in the advanced search causing properties to be not recognized correctly

Compendium:

  • Added the option to sort entries by name
  • Added a link at the sidebar to directly open the Editor
  • Added the Updates and Maintenance Patch Notes entry featuring an overview of all patches per season (Thanks to hammerz73)
  • Updated the The Founding Guide
    • Added a convoy image as example
    • Added the Week 3 items and cosmetics purchasable at the Founding Chest
  • Improved readability of entry descriptions upon hovering over them
  • Improved the UI behaviour on mobile

Compendium - Editor:

  • Added the option to export a draft as markdown file
02/25/2025 - CW09 #54

General:

  • Added the Compendium and Statistics directly to the navigation bar
    • To account for the Codex UI rework
  • Optimized the navigation bar for smaller screen resolutions

Codex:

  • Reworked the UI for a better usability on PC
    • Added an option to filter by properties in the search bar for example: worldEvent:tidesOfTerror, rarity:epic
      This option is designed as an advanced and more direct way of filtering complementary to the filter dialog.
  • Optimized several UI elements of the Codex for PC and mobile
  • Fixed timestamps for cosmetics of the Enter the Nian event

Compendium:

  • Added the Week 2 table of the Founding Chest to the The Founding guide
02/19/2025 - CW08 #53

Codex:

Compendium:

  • Added the The Founding Guide
  • Added support for material descriptions upon hovering
    • Similar to item or cosmetics
    • This feature currently only works for Silver Lions IconSilver Lions
  • Updated the The Deck entry

Loadout:

  • Added last updated timestamp
    • Only visible if the loadout got updated once
  • Temporarily disabled the mail notification upon loadout creation/approval or rejection

Info:

02/14/2025 - CW07 #52

General:

Compendium:

  • Added an online editor for easily creating guides with live preview (Compendium Editor)
    • Can also be found in the Contribute section of a guide
02/11/2025 - CW07 #51

Calculator:

  • Added the option to increase an item's amount by 5x or 10x with hotkeys
    • CRTL + Click on Add/Remove -> 10x
    • SHIFT + Click on Add/Remove -> 5x

Codex:

Compendium:

  • Added the The Deck entry
  • Added the The Opwelling Guide
  • Added the option to bookmark entries
    • An account is required
  • Fixed an exception that could occur when opening the entries list
02/06/2025 - CW06 #50

General:

  • Updated the icons of several items and materials with higher quality ones

Compendium:

  • Added icons of items and materials into the text and tables of the guide for a better identification of the item
  • Added popups for items that show the icon and description of it for more details upon hovering over it
    • This is a PC only feature
  • Added an Location section to the The Wolf Hunter Guide
  • Added the Verse of Remorse Guide
  • Added the Verse of Vengeance Guide
  • Added the Undying Maw Guide
  • Updated the color of legendary items & materials for a better readability in light mode
  • Updated the loot table of the Nian Strongbox

Codex:

01/27/2025 - CW05 #49

Loadout:

  • Added the option to select Repair Kits as a recommended consumable when posting or editing a loadout
  • Fixed an issue where the recommended consumables would get resetted when editing a loadout

Loadout - Post:

  • Optimized the list of events and world events to be alphabetically sorted

Loadout Designer:

  • Corrected the calculations for furnitures with secondary damage boosts added in the last release
    They inconsistently and incorrectly applied their bonus to the overall damage of the weapon instead of just to the secondary damage.

Compendium:

01/26/2025 - CW04 #48

General:

  • Updated several parts of the application in preparation for future updates
    If you notice something behaving differently then before, please let me know via discord.
  • Optimized the loading of images for several applications

Codex:

Compendium:

  • Added a Recommended Loadouts section to the Enter the Nian Guide
  • Optimized the day/night mode internally

Loadout:

  • Added the loadout name to the URL of a loadout
    This should ease identifying a shared loadout based on its URL.
    • This applies only to new loadouts posted
  • Added an indicator to see how much events/world events are selected when editing/creating a loadout

Loadout Designer:

Profile:

  • Added the option to link your own YouTube channel
    If set, your youtube channel will be displayed automatically at your posted loadouts with an coming update.
    The same is planned for twitch, but no eta yet.

Patchnotes:

  • Optimized loading times
  • Reduced the overall text size
    The text size is now in line with entries in the Compendium and should make reading more comfortable on larger devices.
  • Added the option to directly link items, cosmetics and sets
    The last 2 months of patchnotes got updated, to make use of it accordingly.
01/19/2025 - CW03 #47

General:

  • Renamed Black Aria Ship Part to Black Aria Sword
  • Renamed White Aria Ship Part to White Aria Shield

Codex:

  • Renamed Springloader Powderhouse to Buoy Powderhouse
  • Renamed Spiteful Spikes Station to Spikes Station

Loadout:

  • When sorting by Newest the last updated timestamp will be used for updated loadouts instead of the date created

Compendium:

  • Added the Lore content tag
  • Added an table of contents at the beginning of each entry
  • Added images to the Enter the Nian entry showing its attack, buoys and some general images
  • Optimized how several parts and elements are displayed
01/16/2025 - CW03 #46

Loadout:

  • Fixed the sorting of loadouts for Firefox browsers
    • This was not stable resulting in older loadouts staying on top instead of the newest or most voted ones.
  • Added missing translations
  • Added an indicator to the filter sidebar if an filter is active

Codex:

Compendium:
The compendium hosts guides and informations to support Kingpins, pirates and captains in their adventures.
It functions in a similar way as the loadout hub by giving an overview of all guides and the option to filter them depending on what you're searching for.

As I'm still working on new guides and with them maybe new features this tool is not final, but instead can be seen as work in progress to get feedback on it and to give players already access to its guides.
So if you have any feedback to share, please do it on the SnB Tools discord.

01/07/2025 - CW02 #45

Account:

  • Added the option to change the nickname of an account
    • This can be done under the profile once every 24 hours
    • Each nickname is unique and is only allowed to be alphanumeric

Statistics:

  • Added the Details Cosmetics tab to the General section
  • Added a graph Cosmetics by Ubisoft Store/Other that shows the ratio of premium store cosmetics to other ones in the game
    • It shows the total amount, the added amount and ratio for a point in time (days/weeks)

Codex:

  • Added an advanced filter to give more precise filtering options like rarity or effects for cosmetics and items
    • Currently supported filters:
      • Rarity
      • Effect (e.g. Emissive)
      • Own (Owned/Not Owned)
    • The filter can be opened via a button in the several codex UIs
    • This feature works both on mobile and pc
  • Optimized the search field placeholder on pc

Loadout - Post:

  • Selected Events and World Events will now also be temporarily stored while posting a loadout and aren't lost when refreshing the site

Loadout - Edit:

  • Added the option to edit an loadout after it has been posted
    • The loadout can be edited after it has been posted, approved or rejected
    • After updating a loadout is goes again through the review process
12/31/2024 - CW01 #44

Loadout:

  • Added Brace Strength as KPI
  • Added support for displaying Events the loadout is listed for
  • Added support for displaying World Events the loadout is listed for
  • Added an overview of the ship perks (incl. ones from the upgrade tiers)
  • Fixed a bug for older loadouts that displayed the title Recommended Consumables besides having none

Loadout - Post:

  • Option added to select certain Events your loadout is especially designed for
    • This is the only option going forward for a loadout to receive the Event badge.
  • Option added to select certain World Events that a loadout works well with
    • This will help players in finding a loadout in the future with more advanced filtering coming.

Codex:

I wish all pirates a happy new year full of bountiful heists and an great time on the seas 🎉 Thanks for the great year and on to an even better Year 2 of Skull and Bones & SnB Tools!

12/20/2024 - CW51 #43

Loadout:

  • Added the option to add up to 5 recommended consumables when posting a loadout

Codex:

12/16/2024 - CW51 #42

General:

  • Added the latest tweet posted by Skull and Bones to the mobile homepage
  • Disabled the button to switch the language while switching the language

Statistics:

  • Fixed an exception that appeared when a player visited his personal stats and owned all items/cosmetics of a kind (e.g. Player Appearances)

Loadout Designer:

  • Optimized image loading in the mobile variant
  • Added tooltips to the buttons in the Harbor

Wardrobe:

  • Added this new tool to allow users to design, save, manage and share their outfits
    • It works mostly similar to the mobile loadout designer

Codex:

  • Added the Seeing Heart Set IconSeeing Heart Set (ship cosmetic) and updated corresponding cosmetics
  • Added a Player Sets icon allowing, similar to ship cosmetics, to directly open the set of an item
    • As player cosmetic sets have no distinct set icons a general one was chosen to also allow for this feature

Want to support the continuous development of the project? You can do that via a donation through PayPal or Buy Me A Coffee 🌴

12/12/2024 - CW50 #41

General:

  • Fixed the language preferences to be now persistent across visits

Codex:

Want to support the continuous development of the project? You can do that via a donation through PayPal or Buy Me A Coffee 🌴

11/26/2024 - CW48 #40

Loadout (Mobile):

  • Added an gun port indicator (similar to the one present in the mobile designer)

Codex - Item:

  • Corrected the base damage per shot of the Eye of Heaven to 10660 (Thanks to Waallouh for noticing)

Codex - Cosmetics:

  • Added several missing icons
  • Added the Hasanuddin's Ship ship cosmetic set
  • Added the King Louis pet
  • Added the Sultan of Gowa player cosmetic set
  • Added the following player emotes: Devious Roll, Quite the Flourish, Your Highness & Tippy Tap Toes
  • Updated the Corpse Crusher figure head to be obtainable from Vikram's Locker

Want to support the continuous development of the project? You can do that via a donation through PayPal or Buy Me A Coffee 🌴

11/23/2024 - CW47 #39

Loadout:

  • Fixed the DPS and DPS with Perks indicators for the Garuda VI (with the Revolver perk)
  • Fixed the Gun Port warning for the Garuda VI (with the Revolver perk and long guns at the front port)

Codex - Items:

  • Added missing Tier information to Kinckel's Laboratory I
  • Updated Kinckel's Laboratory I to be obtainable from Vanderkill's Locker
  • Updated the damage of the Blightkeeper to 0

Codex - Cosmetics:

  • Added Rotating Ingame Images for player cosmetic sets
    • These are available for all player sets
    • Upon opening they will automatically rotate with the option to rotate them yourself to the preferred position
    • This feature is both available for mobile and desktop devices
  • Renamed the following player cosmetics sets:
    • Steel and Mighty Set to Steely and Mighty Set
    • Dark Swashbuckler Set to Dusk Swashbuckler Set
    • Duan Yang Rogue Set to Duanwu Rogue Set
11/19/2024 - CW47 #38

Codex:

  • Added the following ship cosmetic sets: Gilded Sin Ship, Goddess of Ruin, Fragnant Dead, The Devil Tarot, The Strength Tarot

  • Added the following non-set ship cosmetics:

    • Figure Head: Sea Flame Bearer
    • Sails Pattern: Serpentine Duo
    • Trophy: Defiant Stand
    • Pet: Flash, Biru
    • Firework: Sunset Flag, Bloodlust Flag, Pink Dawn Flag, Moning Glory Flag, Vine Green Flag, Finger Hearts, Smitten
  • Added the Mythic Dragonheart player cosmetic set

  • Added the following non-set player cosmetics:

    • Emote: Confetti Moment, Swaying Tree, Riddled, Not Today, Just one Shot
  • Updated Obtainable of the Blightkeeper springloader to be also obtainable from Vikram's Locker

  • Updated Obtainable of Organ Harvesting Station, Pishacha & Debris Locker to be obtainable from the Risen Zamaharibu Chest

11/18/2024 - CW47 #37

General:

  • Added support for Season 4 - Shadows of the Deep
    • Likely running from the 19th November to 18th February 2025
  • Updated the German translation
    • French and Spanish are currently work in progress

Calculator:

  • Rename Dry Casting Sand to Dry Sand
  • Rename Gannet Concentrated Niter to Gannet Dense Niter
  • Added the Garuda and corresponding Ship Upgrades
    • Including the required materials for all upgrades
  • Added support for the following new materials: Xanthous Stone, Xanthous Gemstone,Putrefied Zamaharibu Scale, Putrefied Lestari Skin & Artisan's Refinement Pack

Loadout Hub:

  • Added the option to filter for Season 4
  • Fixed an issue with Open in Designer not transfering the loadout into the Designer

Loadouts created, beginning from the 19th November, will feature the season 4 tag with a unique logo and background color.

Loadout Designer:

  • Added support for the Garuda
    • Including Upgrade Tier I - VI
    • Including the Revolver perk
  • Added loadout stats (calculation) support for the following relevant items: Strange Elixir, Teuling's Guidance, Chained Links, Drowned One's Toll, Mine Clearing Locker & Pain Piper

Please note that some items are currently not considered relevant as they are condition based and the loadout stats only factor in permanent perks.

  • The support for perks of the following items will come at a later point: Float Collars, Devil's Concoction, Expanding Corkscrew Station, Copper-Fastening Station & High-Velocity Kegs

This is either due to them being bugged ingame or require some additional work to implement.

Codex - Items:

  • Added support for the Azure Solstice event

    • Added the High-Velocity Kegs utility furniture
    • Added the Nashkar long gun
  • Added the Naga's Call culverin

  • Added the Dahaaka torpedo

  • Added the Agni's Fury sea fire

  • Added the Eye of Heaven mortar

  • Added the Blightkeeper springloader

  • Added the Crimson Lotus, Pishacha & Tanashah armor

  • Added the Pain Piper, Drowned One's Toll, Chained Links & Teuling's Guidance major furniture

  • Added the Strange Elixir offensive furniture

  • Added the following utility furnitures:

    • Defense: Float Collars, Mine Clearing Locker
    • Status Effect: Devil's Concoction, Debris Locker, Expanding Corkscrew Station, Cannonball Charging Station, Copper-Fastening Station, Rifled Barrel Workshop
  • Updated Scoping Station to be also obtainable from Commander Zhangs Chest

  • Updated Springloader Powderhouse I to be also obtainable from Black Aria Chest

Codex - Cosmetics:

  • Added support for upgraded cosmetics
    • Two new tags Basic, Upgraded have been added to indicate if an cosmetic can be upgraded or is already an upgraded one
    • When opening an basic or upgraded cosmetic the other variants will also be displayed
    • In contrast to other cosmetics are those having tiers (Tier 0 -> 2)
  • Added support for the Azure Solstice event
    • Added the Winter's Bite ship cosmetic set
    • Added the Azure Touched player cosmetic set
    • Added the Winters Grasp aura
    • Added the Frosty Fred pet
    • Added the The Frostworn crew look
  • Added support for Vikrams encounters (The Curse of the Schaduw & The Looming Schadow)
    • Added the The Schaduw ship cosmetic set
    • Added the Vikram Rajan player cosmetic set
  • Added the following world event ship cosmetic sets: Risen Zamaharibu & The Wolvenjager
  • Added support for the Smuggler- & Premium Pass
    • Added the Violet Aftermath, Satisfaction, Soul of Darkness, Rakshasa, Rajput Ship & Deadeye ship cosmetic sets
    • Added the Blackguard & Rakshasa Captain player cosmetic sets
    • Added the Nefarious & Immortal nameplate
    • Added the Rakshasa's Warriors & Rowdy Raiders crew look
    • Added the Leif & Scarlett pet
    • Added the Feel the Love firework
  • Added the following ship cosmetic sets: Mad Collector Ship, Zeus's Chariot, Gingerbread Ship, Sailing Seraphim, Lord Garuda, Vortigern's Dragon & Maharaja Ship
  • Added the Nautilian Rascals, Maharaja's Knights & The Frostworn crew look
  • Added the Anu pet
  • Added the Cleaving Bolts & Bread Battle firework
  • Added the Mad Haze & Seraphim's Light aura
  • Added the following player cosmetic sets: Mad Collector, Zeus's Favored & Maharaja
  • Added the Dancing Crab, Over the Shoulder, Victory Jig, Bring It, Seadog player emotes

Most cosmetic sets also feature an ingame image this time around.

  • Updated the Obtainable of sovereign items & cosmetics to make clear that they were only buyable during that season.
11/12/2024 - CW46 #36

General:

  • Added support for the Aura cosmetic type across all applications

Cosmetics of that type were already present in the Codex, but not selectable in the Loadout Designer for example. This has now been integrated.

  • Added support for Twitch as login option

Loadout:

  • Added a new Statistics section to the individual loadout page containing new KPIs (listed below) and the Detailed Stats table known from the Designer
    • KPIs:
      • DPS (Damage per Second)
      • DPS with Perks
      • DPS with Perks on Crits
      • RPS (Repair per Second)
      • RPS with Perks
      • Gear Score
      • Armor / Health
    • Informations on how the individual KPIs are calculated will be provided via an extra FAQ page in an following release
    • This feature is both available on the desktop and mobile version
  • Optimized the Breakdown section by auto adjusting the height depending on the length of the breakdown provided
  • Added an Item Stats Popover, like it already exists in the Designer, to see the stats of used items directly on the loadout page upon hovering
    • This only works on the desktop version

Loadout Hub:

  • Fixed an issue were de-selecting the last filter wasn't correctly saved

Loadout Designer:

  • Fixed an error related to the Statistics table
  • Fixed the gun port warning for the Aft gun port on the Battle Junk
    • This has no influence on existing loadouts and is just a visual fix
  • Updated the wording of some stats to better clarify their meaning
  • Added the Poison / Toxic damage type indicator to the Item Browser
11/05/2024 - CW45 #35

General:

  • Added the full French translation (Massive thanks to Shiiv, Waallouh and JoséGaming)

Loadout Hub:

  • Added mail notifications on loadout submission, approval or rejection

    • If you sign in via a third party provider like discord the mail of that account will be used
  • Added the option to sort the loadout list

    • By the votes or newest (newest by default)
  • Added the Repair damage type

  • Categorized ships in the filter menu by their size (small, medium)

  • Optimized the retrieval of a loadouts author

    It could happen that the author of a loadout was not displayed besides him having it enabled. This update should make this more stable.

10/29/2024 - CW44 #34

Loadout Designer:

  • Added an button to switch to the Mobile version also on pc or tablet
  • Fixed an error that could appear when selecting a weapon without an perk in an empty loadout

Codex - Content:

  • Updated the Hidden Tidings hull color
  • Added the He's a Pirate firework

Codex - Technical:

  • Added a Scroll Up button to the categories

  • Added a Search Bar to the categories

    • You can search for item, cosmetic and set names
  • Added the icon of an cosmetics set to the individual element in a category (if the cosmetic has a set)

    • You can now either click on the set icon to open the set or on the element to open the item directly

    Until now if an cosmetic had a set you always opened the set instead of the cosmetic resulting in sometimes more clicks then required or wanted. This new variant gives you the option to directly decide and also allows for an easy overview of what cosmetics have an set.

10/22/2024 - CW43 #33

General:

  • Re-enabled the Twitter/X timeline

Codex:

  • Added several missing set icons
  • Updated several cosmetics with their corresponding season
  • Updated the Helleport culverin and Quick-Igniting Powder utility furniture to be also obtainable via the Reaper's Cache
  • Added the Hallow's Eve Ship ship cosmetic set
  • Added the following non-set ship cosmetics:
    • Aura: Halloween Spirit
    • Crew Look: Caged Souls
    • Firework: Spooky Nights, Joy of Halloween
  • Added the Hallow's Eve Garb player cosmetic set
10/16/2024 - CW42 #32

General:

  • Temporarily removed Twitter/X timeline due to loading issues

Calculator:

  • Added the required materials for the Sinew String material

Loadout Hub:

  • Added the Poison damage type tag
  • Fixed an issue where the video field in the post form was not cleared correctly

Partner:

  • Added Ubisoft (their official discord) as supporter

Codex:

  • Added the Jian of Destiny ship cosmetic set
  • Added the Panda Stance, Tiger Stance & Crane Stance player emotes
10/01/2024 - CW40 #31

Calculator:

  • Added the required materials for the following items: Phoenix Talons, Wrathful Ward, Wailing Ward

Codex:

  • Added the Beard Behavior sails emblem
  • Added the Bowtie Benny pet
  • Added the Rock!, Paper!, Scissors! player emotes
09/25/2024 - CW39 #30

Calculator:

  • Corrected the base Damage per Shot values for mine springloaders

    Their previous base damage per shot already included elemental perks resulting in damage numbers higher then they actually are.

Loadout Designer:

  • Fixed an visual bug in the cosmetic browser
  • Added an indicator to show if an cosmetic is owned in the cosmetic browser

Codex:

  • Rebuild the Image Comparison feature for sets and single items

    This rebuild reduces internal complexity and allows me to add images for items and sets in the future on the fly without an additional release.

    If you notice anything off feel free to contact me via discord.

  • Added the following ship cosmetic sets: Kumiho Ship & Gladius Ship(really did an awesome job on them Ubisoft🏆) and Agaric Kingdom Ship

  • Added the following non-set ship cosmetics:

    • Pet: Gloamy Gus
    • Firework: Legend of Kumiho, Call for Blood, Lady of the Land
    • Crew Look: Kumiho's Skulk
  • Added the following player cosmetic sets: Seamist Kumiho & Gladius

  • Added the Crabby Retreat emote

09/22/2024 - CW38 #29

General:

  • Update season 3s end date to the 19th November

Calculator:

  • Added the option to configure for what stages raw materials are shown in the Required Materials list
    • 1 Stage - Regular Refinement (e.g. Shellac)
    • 2 Stages - Advanced Refinement (e.g. Lacquer)
    • 3 Stages - Complex Refinement (e.g. Wyrm Volatile Napalm)

Loadout Designer:

  • Updated the Provoke perk of the Battle Junk

Codex:

  • Added the The Deck firework
  • Added the Justice Tarot set and updated corresponding cosmetics
  • Added the Obtainable Location to the Bane of Ten Suns ballista
  • Added the Obtainable Location to the The Vile sails emblem
  • Added the following ship cosmetic sets: Two-Faced Snake, Eye of the Beholder, Pompous Chicken, Celtic Artifice, Anne Bonny, Casablanca Ship, Tainted Depths, Steel Might Ship, Sky Phoenix
  • Added the following non-set ship cosmetics:
    • Aura: Infernal Wake, Sakura Breeze
    • Firework: Seer of the Deep, Hadra Maut
  • Added the Dragon's Grasp sails color and Imperial Purpose hull obtainable from Commander Zhangs Treasure Chest
  • Added the following player cosmetic sets: Imperial Seer, Legend of Anne, Steel and Mighty, Depths Forged
  • Added the following emotes: The Chicken, Lemur Handstand, Work It, I'm So Happy
09/07/2024 - CW36 #28

Calculator:

  • Added missing icons for the Battle Junk and its corresponding upgrades

Loadout:

  • Updated the placeholder of the item browser's searchbar to better indicate its ability to search by item names, perks and damage types
  • Added indicators for the different damage types to items in the item browser to easier identify what type of damage a weapon deals
  • Added an indicator to an item in the item browser if you have it in your collection
  • Fixed that the Bullhorn perk of the brigantine was not considered for weapons dealing flooding damage (Thanks to bump for noticing)
  • Fixed the Crew Attack Charge Speed for individual weapons

Codex:

  • Added Ballista Furnace I offensive furniture
  • Updated the World Event of the Plaguebringer's Ward and Medicine Cabinet furniture
  • Added the Justice Tarot ship cosmetic set
  • Added the Mindblown and Oops firework
  • Added the Twisted Duality player cosmetic set
  • Added the Skin Deep body cosmetic

Codex - Collection Management:

  • Added the option to check an item for your collection in the general info of it
08/27/2024 - CW35 #27

Homepage:

  • Rebuild the X (Twitter) timeline

    I planned this for some time as the old version was not reliably working for all users, especially for ones without an X account. The new one provides a better integration and updated visuals and should always show the newest posts.

Loadout Designer:

  • Added a search bar above the item browser to quickly search for items by their name and/or perks

Statistics:

  • After adding elements to your collection your personal stats get automatically refreshed

Codex:

  • Reworked the start page for a better and more welcoming user experience
  • The search bar is now focussed by default when opening the search (PC only)
  • Added the following ship cosmetic sets: Spawn of Carcinus, Burnt Metal, Devil in Disguise
  • Added the Phoenix Wings ship and The Sky Goddess player cosmetic set (Thanks to Toran | Jörg)
08/24/2024 - CW34 #26

Statistics:

  • Added the Owned Weapons & Armor and Owned Equipment types to the personal overview page
  • Added the Details Weapons & Armor and Details Equipment personal detail pages

Loadout Designer:

  • Updated the item details and item comparison to better support repair weapons, including 4 new properties:
    • RPS (Repair per Second)
    • RPS with Perks
    • Repair per Shot
    • Repair per Shot with Perks

Codex:

  • Added the option to check items, from the blacksmith and carpenter, for your collection
  • Updated the Damage Stats section on the item page to better support repair weapons
08/23/2024 - CW34 #25

Calculator:

  • Added the missing required materials for Battle Junk Upgrades II-VI (Thanks to The.Real.Dutch)

Codex:

  • Added support for combined materials in the material info of an item

  • Added the following ship cosmetic sets: Flaming Fury Ship, Stars Above, Bitter Notes

  • Added the following non-set ship cosmetics:

    • Sails Pattern: Imperial Majesty
    • Sails Emblem: Sawtooth, Yin and Yang
    • Wheel: The Comtesse
    • Nameplate: Sovereign
    • Crew Look: The Hot-Blooded
    • Pet: Fuqi, Lil' Morion, Goldie Mac
    • Firework: Eye of Brimstone, @#$!, A Thousand Laughs, Doubloon Shower
  • Added the Flaming Fury Garb player cosmetic set

  • Added the Iguana Wiggle player emote

  • Updated the Royal Custodian armor with its new blueprint

08/22/2024 - CW34 #24

General:

  • Added support for Season 3 - Into the Dragon's Wake (22th August to likely 21th November)

Calculator:

  • Updated the Ammunition category for a better overview
  • Added the Battle Junk ship and corresponding upgrades (required materials currently incomplete)
  • Added support for the following new materials: Naphtha, Quicklime, Purified Saltpeter, Planetary Gearset, Worm Drive, Lightning Dragon Claw, Lightning Dragon Scale, Phoenix Beak, Phoenix Pinion, Azure Dragon Head, Plague Dust, Blighted Fuel, Yellow Dragon Banner, Jade Phoenix Statue
  • Added support for the new combined (two stage) materials: Eel Sturdy Ropes, Wyrm Volatile Napalm, Orca Intricate Apparatus, Gannet Concentrated Niter
  • Required Raw Materials will now be shown by default (when no preference is initially set)

Loadout Designer:

  • Added support for weapons with Electric damage
  • Added support for Electric damage mitigation
  • Added support for the Battle Junk and corresponding upgrades
  • Updated the following ship perks: Lancer (Bedar), Ironclad (Hulk), Unburden (Cutter), Tenacity (Snow), Bullhorn (Brigantine), Revitalized (Bark), Artificer (Brig), Jousting (Bedar), Devouring (Barge), Vindictive (Snow), Headstrong (Brigantine), Evolved (Brig)
  • Updated the perk of the War Drums major furniture
  • Added support for the new furniture perks

Codex - Cosmetics:

  • Added support for new ship cosmetic type Aura
  • Added support for the Mooncake Regatta event
  • Added the following ship cosmetic sets: Grand Game Ship, Divine Dragon, Mid-Autumn at Sea, Ship of Dragons, The Emperor Tarot, Skullpiercer, Pointed Fate, Almighty Beast, Deadly Currents, Dragon Shrine, Captain Death, The Battle Junk, Black Bazaar, Medusa Scorned
  • Updated existing cosmetics with the following new sets: Horrid Clutches, The Devil Lurks, Skull Trio
  • Added the following non-set ship cosmetics:
    • Pet: Rag and Bone, Monty, Lazy Iggy
    • Figure Head: The Dragon Lurks, The Dragon Comes
    • Aura: Mid-Autumn Sakura, Firelight, Silver Haze
    • Crew Look: Imperial Dragons, Medusa Touched, Dragon Hunters
    • Firework: Over the Moon, Lady of the Moon, Seize and Conquer, Like A Gentleman, A higher will compels you, Beastly Fire, Athena's Envy
  • Added the following player cosmetic sets: Claw Hunter, Grand Gamemaster, Scylla Scorned, Dragon Chaser
  • Added the following non-set player cosmetics:
    • Torso: Shimmer-Scale Coat
    • Body Cosmetics: With the Ancients, Shadow of Scylla
    • Emote: Feline Hunter, Captain Aladdin, Kickstand
  • Renamed the The Tarot set to The Fool Tarot
  • Renamed neck Gambler's Grin to Gilded Pauldrons
  • Renamed waist Extra Large Pants (Waist) to Fortune's Embrace

Codex - Items:

  • Added the Lotus Mooncake consumable

  • Updated existing items with two new types: Ammunition and Tool

  • Added the following ammunitions: Deluxe Ballista Bolt Crate I-II, Deluxe Sea Fire Oil Crate I-II, Deluxe Cannonball Crate I-II, Deluxe Mortar Bomb Crate I-II, Deluxe Rocket Crate I-II, Deluxe Buoy Shells Crate I-II, Deluxe Bombard Bomb Crate I-II, Deluxe Torpedo Crate I-II

  • Added the following All Deck weapons:

    • Culverin: White Jade, Heaven's Mandate, Hellepoort
    • Demicannon: Phoenix Talons
  • Added the following Top Deck weapons:

    • Bombard: Thousand-Year Monsoon, Hong Yi Pao
    • Long Gun: Divine Thunder
    • Torpedo: Heavenly Lance
  • Added the Bane of Ten Suns ballista (bow weapon)

  • Added the Crouching Tiger mortar (auxiliary weapon)

  • Updated the following weapons with their new blueprint: Scurlock's Long Nines, Rahma's Legacy

  • Added the following armors: Celestial Dance, Phoenix Crest, Immortal Vessel, Volta's Ward

  • Updated the Black Prince armor with its new blueprint

  • Added the following Major furnitures: Spiteful Spikes Station, Freeman's Embrace, Cannonball Carving Station, Bloody Red

  • Added the following Offensive furnitures: Kinckel's Laboratory I, Shell Packing Station, Charge Stores

  • Added the following Utility furnitures: Emergency Sails, Braced Gunwales, First Mate's Ledger, Density Furnace, Langrage Barrels, Gears Workshop, Smoked Canisters, Beam Supports, Amber Coating Station, Plaguebringer's Ward, Quick-Igniting Powder

  • Updated the following furnitures with their new blueprint: Organ Harvesting Station, Lestari Trophy, Cursed Banner, Brouwer's Powderhouse I, Bombard Menuiserie I, Lemari Makanan I, Boatswain's Toll I, Scupper Station I

  • Updated several obtainable locations to be more precise on how/where to obtain the item or cosmetic

08/13/2024 - CW33 #23

Statistics:

  • Optimized the size of various elements to display more informations on mobile devices

  • Updated the color for type Owned Ships

  • Added the Details Total tab to the General stats page

    Details Total

    • Total Amount (Growth) per Day/Week - Similar to the Overview page, but with more space for a more detailed view
    • Total Amount by Type (Item & Cosmetics) per Day/Week - Those two graphs show the growth for each type (e.g. wheel, firework, headwear) of this kind

Loadout Designer & Calculator:

  • Added support for Machinist Station I (offensive furniture)

Codex:

  • Add Machinist Station I offensive furniture
  • Updated the owned elements count on category pages to correctly consider owned ships
08/06/2024 - CW32 #22

Statistics:

  • The timeframe can now be updated by hitting Enter after changing the value

Calculator & Loadout Designer:

  • Added support for the Little Grace III springloader
  • Updated the Rate of Fire for all culverins from 200 to 150
  • Updated the Damage per Shot for the following culverins: Tearing Culverin I - III, Basilisk I-III, Carronade
  • Updated the Reload Speed of all long guns from 9s to 7,2s
  • Updated the Projectile Speed of all long guns from 402 to 350
    • La Piqure I-III is excluded as it had a Projectile Speed of 350 since its release
  • Updated the Damage Per Shot of all long guns

Codex:

  • Added the Little Grace III springloader (auxiliary weapon)
  • Updated the Abyssal II armor
  • Added the Ronin Ship and Jio the Lemur ship cosmetic sets
  • Added the One Short sails emblem and Shattering Might sails pattern
  • Updated the Dark Swashbuckler player cosmetic set with its PO8 prices
08/01/2024 - CW31 #21

Profile:

  • The last updated timestamp will now be displayed in the local time of the user

Codex:

  • Added several missing cosmetics and appearances:
    • Hair: Free Waves

    • Waist: Extra Large Pants (Waist)

      The name of the cosmetic is currently a confirmed bug, but I decided to list it to provide the full set for the collection management.

    • Hand: Bloodstone Ring

    • Forearm: Brass Bracers

  • Added the Demise Bringer set and updated the corresponding cosmetics
  • Updated the Powdered Bone and Airy Trousers player cosmetics to include their set
07/31/2024 - CW31 #20

General/Account:

  • Added the option to create an account to keep track of your personal collection and individual statistics
  • Added a Profile page to manage your account
    • Your avatar will be based on the way you login (via Mail, Discord or Twitter)

If you have questions regarding the account feel free to contact me via discord or per mail (Info).

Statistics:

  • Added a dedicated statistics page containing both general and personal (account required) stats featuring the following stats:

    General - Overview

    • Additions per (Day/Week) (Items, Cosmetics, Ships, Total) - Shows the additions per day or week
    • Total Amount (Growth) per (Day/Week) (Items, Cosmetics, Ships, Total) - Shows the amount present at that day or week to see the growth over time
    • Additions per Seasons by Type - Lists the additions per season and type grouped by their kind/section (e.g. Carpenter or Consumable) and origin (e.g. Items/Cosmetics)

    The date used for the additions is based on when it got added to the SnB Tools database not the ingame date, but as the addition to the SnB Tools database mostly follows within 0-2 days it closely reflects the official date.

    Personal - Overview

    • Additions per (Day/Week) (Items, Cosmetics, Ships, Total) - Shows the additions to your collection per day or week
    • Total Amount (Growth) per (Day/Week) (Items, Cosmetics, Ships, Total) - Shows the amount present in your collection at that day or week to see the growth over time
    • Total Amount Owned (Not Owned, Owned Ship Cosmetics, Owned Player Cosmetics, Owned Player Appearances) - Shows the total amount of cosmetics owned grouped by their kind
    • Ownership per Type - Lists the cosmetics not owned and owned by their section and type
    • Additions per Seasons by Type - Lists the additions to your collection per season and type grouped by their section (e.g. Carpenter or Consumable) and origin (e.g. Items/Cosmetics)

    Personal - Details (Ship Cosmetics/Player Cosmetics/Player Appearances)

    • Amount Owned by Type - Shows the amount of owned elements by their type
    • Ratio Owned by Type - Shows the ratio of owned elements by their type (e.g. owning 30/43 wheels will result in 70% displayed)
    • Ownership per Type - Lists the cosmetics not owned and owned by type

    This page exists for the different kinds listed above.

    More statistics will come in the future, but if you're looking for a specific one or have an idea for a new graph please post it on the discord!

Codex - General:

  • Added an indicator to the general info of items and cosmetics if they are currently not obtainable due to a bug

    This indicator is based on live data so if you find a bugged item just report it to me so it can be instantly updated for all players 😉

  • Added an overview of all bugged items/cosmetics: Overview - Bugged items

    • Can also be opened via the indicator on a bugged item/cosmetic
  • Fixed an bug where collapsed categories expanded automatically when switching the sorting

Codex - Collection Management:

  • Added the option to check an cosmetic or ship to mark it as owned on the following pages of the codex:
    • Normal categories (e.g. Wheels), grouped categories (e.g. all cosmetics from the Ubisoft Store), the general info and set page
  • Added a multi select mode to quickly mark cosmetics as owned or not owned by clicking on the element
    • This can be enabled/disabled via a trophy button besides the sort button
  • Added the option to the set page to sort by the date you added the cosmetic to your collection and if it is in your collection (those two come as one sortBy option)
  • Updated the general info of set overviews and single cosmetic pages to include the date you added it to your collection
  • Updated the element count in categories to show how much elements you own, the amount of elements ownable and the total amount of elements
    • Syntax: owned/amount ownable | total amount => 10 / 20 | 25
    • The total amount and amount ownable can differ as items can't be added to your collection

If you like Skull and Bones Tools and want to support me with this project please consider a Donation

07/23/2024 - CW30 #19

Codex:

  • Added corresponding cosmetics to the Yulong set
  • Moved Realms Gate to the correct section in the Sails category
  • Added the Exalted Vessel ship cosmetics set
  • Added the following non-set ship cosmetics:
    • Sails Color: Grave Encounter
    • Sails Pattern: Spider's Snare
    • Sails Emblem: Carcass Dance
    • Hull: Red Leader
    • Pet: Tilly Twilight
    • Firework: Exalted Sparks
  • Added the Exalted Captain player cosmetics set
07/19/2024 - CW29 #18

General:

  • Finished the spanish translation🎉 (Huge thanks to Supereloy77)

Codex:

  • Added the date added and last updated to the general info of items and cosmetics

  • Optimized obtainable and blueprint locations to show related informations as one point

    For example will a cosmetic awarded from a contract list the contract, that it is a contract reward and where the contract can be accepted.

  • Updated the data of cosmetics from the Servant of Hades set

  • Added the Combat Reactive effect to the Blood of Caliban figure head

  • Added the Evening Stars and updated the Trinket Lenses player cosmetics

    • Those were unlocked as part of the summer fiesta cocktail community challenge
  • Added the The Vile sails emblem (Thanks to Taharoc)

  • Added the Yulong Steers and Yulong Guides ship cosmetics

  • Added the Folksy and Rah Rah Rasputin player emotes

  • Added the Dissident Footwear and Dissident Footgear player footwear cosmetics

  • Added missing contract, obtainable and blueprint informations for the following cosmetics:

    Ship Cosmetics

    • Sails Color: Clan's Blood, Hunter's Agility, Sainte-Anne's Shore
    • Sails Pattern: Sainte-Anne Welcome
    • Hull: Sainte-Anne Waters
    • Wheel: Gilded Wheel, Interwoven, Trophy Rack
    • Ornaments: Resplendent Trim, Hunter's Honor, Clan's Tapestry, Noble Grace
    • Crew Look: DMC Garbs

    Player Cosmetics

    • Headwear: Compagnie Elite Tricorne, Hothead's Cap
    • Face Accessory: Imara Piercings
    • Neck: Masina Necklace, Imara Adornment,
    • Torso: Boatmaker Garment, Lautan Top, Deckhand Top, Masina Top, Officer Vestments
    • Forearm: Fara Fury Forearms, Deckhand Wristguard
    • Waist: Fara Fury Belt, Renegade Belt, Renegade Waistband, Deckhand Waistband
    • Bottom: Compagnie Elite Leggings, Masina Bottoms, Mutinous Skirt
    • Footwear: Masina Shoes, Rogue Flip Flops

If you like Skull and Bones Tools and want to support me with this project please consider a Donation

07/13/2024 - CW28 #17

General:

  • Optimized the loading behaviour of the patchnotes

Calculator:

  • Fixed an error when trying to select Raw or Special consumables in the Cookery category
  • Fixed an error when selecting the Leather Fashioning Station I

Loadout Designer:

  • Added support for the Lestari Trophy (utility) and Hubac Tuning Pack (offensive) furnitures

Codex:

  • Fixed an error when opening the Emote category
  • Updated the data of several cosmetic sets with the season they got added (e.g. Primordial Beast - Raging Tides, Lestari Hunter - Chorus of Havoc)
  • Updated the data for the Ruthless Balladeer, Ominous Overtures and Maestro cosmetics of the Musique set
  • Updated the data for the Lestari Hunter player cosmetics set
  • Added the following cosmetics obtained from the Chorus Fleet Strongbox:
    • Torso: Hubac Éclatant Coat
    • Hair Color: Sun-bleached Locks
    • Facial Hair Color: Silver Whiskers
  • Added the Captain Crank and Hubris and Folly ship cosmetic sets
  • Added the following non-set ship cosmetics:
    • Sails Color: Realms Gate, Out for Blood
    • Sails Pattern: Up in Flames
    • Sails Emblem: Ancient Watcher, Serpent Sting
    • Hull: Simmering Fury
  • Added the Leopard King and Legendary Livery player cosmetic sets
  • Added the following non-set player cosmetics:
    • Body Cosmetics: Double Dragon, Harimau's Blessing
07/06/2024 - CW27 #16

Calculator:

  • Added the Raw and Special subcategories to the Cookery category
  • Added the Springloader and Enhanced Springloader subcategories to the Auxiliary Weapons category
  • Added the Lestari Meat material

Loadout Designer:

  • Added support for Springloader auxiliary weapons

    As the damage per shot (buoy) and damage per second is depentend on how much mines are triggered and as the game doesn't provide a number on how much mines are exactly deployed I decided to base the calculations on the following assumption for now: For each buoy deployed 5 mines will be triggered.

    So for a Infernal Maw the calculations are based on the values (dmgPerMine = 2931, reloadSpeed = 20s, rateOfFire = 0s, triggeredMines = 5):

    • shotsPerMinute (buoys) = 60 / reloadSpeed => 3
    • damagePerMinute = (shotsPerMinute * triggeredMines) * dmgPerMine => 43965
    • damagePerSecond = damagePerMinute / 60 => 732,75 => 733

    This example leaves out perks or other effects, but should provide a basic understanding of the damage calculations. Feel free to contact me via discord for any questions or discussions.

    It is planned to enhance the statistics shown for this weapon type in the future and to also provide a detailed view of the damage curve in the Loadout Designer.

  • Fixed an issue with saving, loading and sharing loadouts when they had no upgrade selected

    Affected loadouts will work like normal when loading or sharing them.

Codex:

  • Optimized how descriptions of items/cosmetics are displayed when quotes are used
  • Updated the german and spanish translation for missing items and several cosmetics
  • Added the following items (auxiliary weapons): Mine Springloader I, Mine Springloader II, Mine Springloader III, Little Grace I, Little Grace II, Infernal Maw
  • Added the following items (consumables): Teulings Coffee, Zong Zi, Teuling's Special Steak Dinner, Mermaid's Tears, Dark 'n Stormy, Scally Grog, Bloody Annie, Lestari's Meat, Grilled Lestari Meat
  • Updated items of the Cookery category to include the new type consumable
  • Added the Leather Fashioning Station I utility furniture
  • Updated the data of the Tipsy Turn firework
  • Added the Lestari Hunter player cosmetics set
07/02/2024 - CW27 #15

General:

  • Added Cork and Ice materials

Codex:

  • Added Water Flask and Water Barrel items

    This has been done as Water Flask is now craftable. A Commodities category for similar items will be introduced in a future patch to the Calculator.

  • Updated the informations for DMC Soldier Band (Thanks to Candlejack)

  • Updated the All Player Sets overview to also include player appearances (Hair, Facial Hair, Eye Color)

    This has been done to be in line with how sets are displayed in the Vanity Atelier ingame.

  • Added support for player appearances to the ingame image viewer

  • Added support for the Summer Fiesta event🌴

  • Added the Midsummer Ship ship cosmetics set

  • Added the following non-set ship cosmetics:

    • Crew Look: Dark Tidebringers
    • Firework: Hearty Handshake, No Way
  • Added the following player cosmetics sets: Darkness Beckons, Tropicana, Summer Sun

  • Added the Flash & Thunder and Horror Show player emotes

06/30/2024 - CW26 #14

Codex:

  • Updated the informations for DMC Tricorne and DMC Soldier Top (Thanks to Candlejack)

  • Extended the search engine to support searches for: World Events, Bounties, Seasons, Events, Rarities, Contracts, Obtainable Locations

    This allows to directly search for items & cosmetics that come for example from a world event or chest like the Black Aria Chest

06/25/2024 - CW26 #13

General:

  • Updated Endless Requiem to include its required materials
  • Added Black Aria Ship Part and White Aria Ship Part as specialized materials
  • Added Units material (Ubisoft Connect currency)

Codex:

  • Updated the Pathfinder Set cosmetics to include their Units cost

  • Added the Jester's Ship and Dragon Wave ship cosmetics sets

  • Added the following non-set ship cosmetics:

    • Sails Color: Siren's Grasp, True Blue Pirate, Sea's Sheen
    • Sails Pattern: Gallows Bound, Ocean Constellation, Storm's Reach
    • Sails Emblem: The Chosen, Antlered Dead
    • Hull: Sweet Fall, Whispering Waves
    • Pet: Gold Bearer, Lany the Jester
    • Firework: The One and Only, Three's A Crowd, Two's Company,
  • Added the Jesters' Garb player cosmetics set

  • Added the following non-set player cosmetics/appearances:

    • Face Accessory: Trinket Lenses
    • Facial Hair: Vengeful Regalia
    • Emote: Screw Loose, Dead Man's Glare
06/23/2024 - CW25 #12

Calculator:

  • Added the Ship Upgrades I - VI for the Barge and Sloop

Loadout Designer:

  • Added support for all ship upgrades

    • Added a option to the ship selector to select the upgrade tier of the selected ship
    • Updated the slot selector and loadout stats to correctly consider the changes in stats and perks added through the upgrades
  • Added the following new fields to the loadout stats: Brace Strength, Base Ship Rank, Crew Max Stamina, Crew Stamina Recovery Speed

  • Added support for the following season 2 furnitures: Cursed Banner, Compagnie Screens, Medicine Cabinet, Lemari Makanan I, Compagnie Spirits Locker, Raised Quarterdeck I, Fatana Station I, Bombard Menuiserie I

  • Added support for perks that influence the reload time of a weapon (Firebug, Buoy Locker I, Brouwer's Powderhouse I)

  • Added support for perks that influence the armor rating (Compagnie Spirits Locker)

  • Updated the damage calculations for perks that are applied in the end to the total damage output (for example Bombard Dmg +10% which is applied on top after all calculations baseDmg, elementalDmg, siegeDmg, ... are done including other perks)

    With more perks like this added a change in the calculations was needed to ensure these perks are correctly stacked. Now the factors are first accumulated before they are applied to the damage numbers in comparison to beeing applied directly to the damage numbers after each other.

Codex:

  • Added spanish translations for cosmetics (work in progress)

  • Expanded the Grouped Overview search with the option to list all and group by a Set

  • Added the cost (Pieces of Eight, Sovereigns) to the following non-craftable black market items as required:

    • Armor: Black Prince, Wrathful Ward, Stormwoven Symphony, Buccaneer's Oath
    • Weapons: Le Fléau, Twin Winch Ballista, Dardanelles Gun, Faule Ilse, La Piqúre I, La Piqúre II, The Warhammer, Endless Requiem
    • Furniture: War Drums, Rigging Station, Gunner's Quadrant, Water Tank, Ballista Works I, Dummy Springloader I, Fatana Station I, Tuning Station I

    This also allows Pieces of Eight and Sovereigns calculations in the Calculator.

  • Added the cost (Pieces of Eight, Sovereigns, Silver & Monstrous Tooth) to cosmetics

    • Included are black market (S1 and S2 that are both currently obtainable & unobtainable) and rogue trader cosmetics

    The open cost data of other cosmetics will be added with the next release.

  • Updated the pages of cosmetics to include their cost if present

  • Updated the set overview pages of cosmetics to include the cost of each individual cosmetic

  • Updated the Obtainable information for DMC Regular Cravat (Thanks to Candlejack)

  • Updated the cosmetics of the Brazen Healer Set to be correctly listed under their set

  • Renamed the ship nameplate Helmlord of the Ashen Lady Set to Vindictive

  • Added the Legend of Lestari Set with the following ship cosmetics: Great Lestari, Fangs Out, Lestari's Maw, Blood Spray, Swiftly She Comes (Thanks to Voldiar)

  • Added the Lanun Wraps player forearm cosmetics

  • Added the Done For firework

06/18/2024 - CW25 #11

General:

  • Added the Hubac Heirloom exotic material

Codex:

  • Added the Out of Sight perk to the Dhow

  • Updated several Ship Upgrade perks of the smaller ships

    • Renamed Bow Upgrade to Stations Upgrade
  • Added Blueprint Location for the items Endless Requiem and Stormwoven Symphony

  • Updated the data of the facial hair The Freebooter

  • Updated the data of parts of the Call of the Hydra ship cosmetics set

  • Added the following ship cosmetics sets: Silver Phantom Ship, The Empress Tarot, Hellfest Ship

  • Added the following non-set ship cosmetics:

    • Sails Color: Indigo Glory
    • Sails Emblem: Brothers in Arms
    • Sails Pattern: Family Misadventures
    • Hull: Brotherly Love
    • Nameplate: Conqueror
    • Firework: A-OK, Stop
  • Added the Hellfest Fiend player cosmetics set

  • Added the Clouded Silver face accessory (player cosmetic)

  • Added the following eye colors (player appereance): Full Whites, Brimstone Gaze

06/17/2024 - CW25 #10

Calculator:

  • Corrected the required materials of Ship Upgrades for the Sambuk

Codex:

  • Moved Dummy Springloader I from Utility Furniture to Major Furniture
  • Updated the Obtainable Location for Wrathful Ward to also include the La Peste Strongbox
06/15/2024 - CW24 #9

General:

  • Added support for item tiers VI - X
  • Added the following new materials: Pieces of Eight, Sovereigns, Gold

Calculator:

  • Added the Barge to the ship category
  • Added the Ship Upgrades category including all upgrades from 1 to 6 with their materials for the following ships:
    • Small: Bedar, Hulk, Cutter
    • Medium: Padewakang, Snow, Brigantine, Sambuk, Barque, Brig

Thanks to the D3ATHSQUAD community for their help with listing the required materials!

The integration with the Loadout Designer is planned for the release next week and currently in work.

Codex:

  • Added spanish translations for cosmetics (work in progress)

  • Added a new Grouped Overview to the search which allows to directly open/search via grouped categories

    • For example will with the Season group and the selection 2 - Chorus of Havoc all items & cosmetics of season 2 be displayed
  • Updated the german translation of some existing items

  • Updated cosmetics of the Friend Referral Program to display them all in the corresponding overview

  • Updated Twitch Drop (any type) cosmetics to display them all in the corresponding overview

  • Added the Boatswain's Toll I utility furniture

  • Added a new badge Reactive (Kill) for cosmetics that are reactive upon an enemy kill

  • Added the Journey to the West ship cosmetic set

  • Added the following ship cosmetics:

    • Pet: Hermit Harriet
    • Firework: Skull and Bones Fiery Welcome
  • Renamed firework Duan Yang Firework to Boom and Row

  • Updated the informations of the Crystalline set for the new cosmetics

    • Updated existing entries of this set with their corresponding effect
  • Updated the data for the Death Forsworn figure head

  • Added the following player cosmetic sets: Wandering Blade, Sun Wukong, Ronin Raiders, Ebon Pirate

06/09/2024 - CW23 #8

General:

  • Added a dedicated patchnotes page listing all changes made to SnB Tools
    • This page can be opened via a new button at the newsfeed (the button will indicate when a new/unread patchnote is available)
  • Fixed an issue that could appear when trying to open some pages with an invalid property
  • Removed the SnB Tools version from news entries in the newsfeed

Loadout Designer:

  • Updated the damagePerSecond calculation of rockets to correctly consider the magazineSize and rateOfFire between each rocket (projectile)
  • Fixed an issue with oversized perks in the item comparison popover when the user previously visited the Calculator

Codex:

  • Updated the blueprint location for the Brig
  • Added following ship cosmetics:
    • Figure Head: Blood of Caliban (Thanks to Hoboman for the informations)
    • Sails Color: Ripe Pickings
    • Sails Pattern: Four Corners
    • Sails Emblem: Infernal Mask
    • Hull: Blood and Water
    • Nameplate: Seeker
  • Added the Versailles player cosmetic set
  • Added following player cosmetics:
    • Face Accessory: Filigree Front, Soul in Shadow
    • Emote: Smooth Criminal, Got Funk, Smooth Operator, Shuffling
  • Added the Sapphire Gaze eye color (player appereance)
  • Updated player cosmetics to include their corresponding effect
06/05/2024 - CW23 #7

Calculator:

  • Fixed an issue upon opening the item details when they had a bounty information maintained

Codex:

  • Added spanish translations for cosmetics (work in progress)

  • Fixed an issue where item/cosmetics could appear out of screen on the overview pages on some iOS devices (this time for real)

  • Added the effect of items/cosmetics to several components which can be one or multiple of Emissive, Reactive (Combat)

    • The effect is now also directly indicated, if present at an cosmetic, in the categories
    • This property can also be searched by to get an overview of all items with that effect
  • Added the option to explore all items/cosmetics of a certain event and to get an overview of all available events

  • Added the following armors: Leviathan, Rhapsody of the Deep, Abyssal I, Abyssal II, Stormwoven Symphony, Buccaneer's Oath

  • Re-categorized Wrathful Ward armor from exotic to advanced

  • Added the following offensive furniture: Bombard Menuiserie I, Springloader Furnace I, Springloader Powderhouse I, Machinist Station (Repair) I, Brouwer's Powderhouse I, Medicine Cabinet, Cursed Banner, Secret Cache I, Fatana Station I, Tuning Station I

  • Added the following utility furniture: Raised Quarterdeck I, Compagnie Screens, Compagnie Spirits Locker, Dummy Springloader I, Lemari Makanan I

  • Added the following major furniture: Buoy Locker I

  • Added the following all deck weapons: Faule Ilse

  • Added the following top deck weapons: La Piqúre I, La Piqúre II, La Piqúre III, Endless Requiem

  • Added the following auxiliary weapons: The Warhammer

  • Added the following ammunition: Buoy Shells Crate

  • Added the following ship cosmetic sets: Crimson Corsair, Sea Tiger, Mythical Beast, Ebon Vessel, Wicked's Rest, The World Tarot, Duan Yang Ship, Demise Wrought, Crabby Bonnet, Musique, Engineer, Versailles

  • Updated the following ship cosmetic sets: Crystalline, El Dorado, Call of the Hydra, Servant of Hades

    • Informations on how to obtain them will be added once they are publicly known
  • Added the following non set ship cosmetics:

    • Sails Color: Game of Kings, Deadly Refrain, In the Shallows, Sickly Touch, Silver Tongues, Merry Mauve, Where Glory Goes, Plaguing Visions
    • Sails Pattern: Chained Melody, Pawn to None, Vainglorious, Corrupted Web, Waiting Serpent, Grave Hands, Impenetrable Hold
    • Sails Emblem: Grave Notes, Diabolical Devourer, Checkmate, Skull and Bones, Horrid Clutches, Grinning Deceiver, Four-legged Spy, King's Bane, Eyes on You
    • Hull: A Touch O' Gold, Fateful Battlegrounds, Blue Blood, Water's Guardian, Lonely Grave, Above and Below, Ode to a King
    • Figure Head: En Garde
    • Wheel: Wheel of the Songstress
    • Firework: Roar of the Beast, Rock On, Pissed, Sea of Tears, Demise Comes, Duan Yang Firework, Prowler Revealed, Apex Predator Firework, Paper!, Rock!, Scissors!, The Hollow Crown, Noblesse
    • Pet: Fotsy, Lucky Clover, Jack's Noggin', Poet's Friend
    • Crew Look: The Luxe Tigers
    • Emote: Almost Embrace
  • Added the following player cosmetic sets: Gilded Sin, Doomsday Kingpin, Royale Warmaster, Dark Swindler, Luxe Tiger, Dark Swashbuckler

  • Added the following non set player cosmetics:

    • Hair: Bertrand's Tresses, Armand's Coif
    • Headwear: Pristine Cavalier, Regal Cavalier
    • Waist: Wimbi Belt, Bahari Belt, Bahari Waistband, Wimbi Waistband
    • Torso: Maji Garment, Maji Top
    • Forearm: Bahari Forearms
    • Footwear: Maji Shoes
    • Face Accessory: Bloody Visage
  • Updated the following player cosmetics: Imara Belt

05/25/2024 - CW21 #6

Loadout Designer:

  • Added the item perks to the comparison popover
    • Categorized by perks gained (green), kept (grey) and lost (red)
  • Added a item stats popover when selecting an item for an empty slot
    • Activated be hovering over the slot on PC, by clicking on mobile
  • Added a item stats popover for a equipped item in a slot
    • Activated be hovering over the slot on PC, by clicking on mobile
  • Removed the item stats section

Through the additions above can the user now directly see all relevant item informations by hovering over the item. With this the item stats section got redundant and removed to free up space for the item browser which is now bigger by default.

Codex:

  • Fixed an issue where item/cosmetics could appear out of screen on the overview pages on some iOS devices
05/23/2024 - CW21 #5

General:

  • Added the icon for the barque ship
  • Added missing icons for some offensive furnitures

Loadout Designer:

  • Fix the popover for furniture and armors
    • They included unrelated stats for their type like damage per second
  • Added support for Crew Attack stats
    • Crew Attack Charge Speed (Furniture) (100% by default)
      • Hightest Charge Speed with a Weapon
    • Crew Attack Damage (100% by default)
    • Lists Crew Attack Charge Speed now at weapon level if the weapon has a effect on it like Basilisk I
    • Consider furniture and ship perks
  • Added support for repair weapons
    • Remove them from the overall dps calculation
    • Added two new properties on weapon and overall level:
      • Repair Amount (base dps of a repair weapon)
      • Repair Amount with Perks (considering perks like from a furniture)
    • Consider furniture and ship perks
    • Adjust compare popover and item stats
      • The repair amount is here hidden behind the old indicators like damage per second to ease the comparison, but behind that is the correct repair amount calculation

Codex:

  • Updated the data for the Dutch Leggings and DMC Breeches Blue bottoms
  • Updated german translation for Maji Headgear and Jäger Officer Coat cosmetics
05/17/2024 - CW20 #4

General:

  • Added the option to select the spanish version in the language switcher
  • Updated and optimized several components for an easier integration of additional languages
  • Added the first version of the spanish translation
  • Updated several german and english translations

Newsfeed:

  • Added the corresponding SnB Tools version to the news entries

Codex:

  • Added a grouped page which lists all items/cosmetics for a property with a given value
    • Updated the properties in the general info of each item/cosmetic to link to their corresponding grouped page
    • Currently supported properties: obtainable, blueprint, worldEvent, bounty, contract, season, rarity, requiredRank & gearScore
  • Added a property overview page which lists all values for a given properties like all world events
    • This page can be opened via a button from a grouped page or via a direct link
    • Currently supported properties: obtainable, blueprint, worldEvent, bounty, contract, season & rarity
  • Removed the Open Set button in favor of a property with link (similar to the other properties)
  • Added the Cannon Smoker sails emblem
  • Added the Hephaestus's Tears sails pattern
  • Added icons for the hair and facial hair player appearances
  • Fixed the ingame compare image of the Be Always Ready ship wheel cosmetic
  • Fixed the color indication of legendary items/cosmetics
  • Updated several components to support the new Player Cosmetics and Player Appearances categories
  • Updated several components to support multiple entries for the obtainable location, blueprint location or world event properties
  • Added the missing type to furniture and armor items
  • Corrected the internal id of various cosmetics
  • Updated the data of various cosmetics
05/10/2024 - CW19 #3

Partner:

  • Added Skull and Bones Hispano as official partner

Codex:

  • Added the Treasure Keeper ship cosmetics set
  • Added the Treasure Hunter player cosmetics set
  • Added the Patches pet
  • Added player body cosmetics (Work in Progress)
  • Added player waist cosmetics (Work in Progress)
  • Added player footwear cosmetics (Work in Progress)
  • Added player forearm cosmetics (Work in Progress)
  • Added player bottom cosmetics (Work in Progress)
  • Added player hair and facial hair appearances (Work in Progress)
  • Added player emotes (Work in Progress)

Details on how to obtain the cosmetics are now mostly included and will be further updated as part of an upcoming beta. The plan is to finalize the data once all player cosmetics are added as part of the next major release. With this the Player Cosmetics category will also be added to the Codex search.

05/01/2024 - CW18 #2

Codex:

  • Added the following sail colors: Envoy of the Gods, Skyclad
  • Added the following hulls: Borne by Angels, Moon Shadow
  • Added player torso cosmetics (Work in Progress)
  • Added player neck cosmetics (Work in Progress)
  • Added player hand cosmetics (Work in Progress)

Details on how to obtain the cosmetics are not yet included. The plan is to finalize the data once all player cosmetics are added as part of the next major release. With this the Player Cosmetics category will also be added to the Codex search.

Loadout Designer:

04/25/2024 - CW17 #1

General:

  • Updated several internal components and the main framework

Codex:

  • Add ship cosmetics of the Heart of Thorns set
  • Add Royalty o'the Sea hull and Georgie's Curtain sail color
  • Add player face accessory cosmetics (Work in Progress)
    • Including ingame images

Loadout Designer:

  • Update maintenance forge gear score from 20 to 30