Support Frigate
Ship
Perks
Grit
Gain a stack of Grit when you take damage. Each stack of Grit increases Armor by 50, up to a maximum of 10 stacks. Each stack of Grit lasts 15 seconds.
Allied XSML, SML and MED ships within 200m take 10% reduced damage. When you have 10 stacks of Grit, reduce 20% damage instead.
Colossal
Reduces Sailing Speed in Rivers and Shallows by 30%.
Abundant Gunports
Increases received damage to Weakpoints by 30%.
Deep Blue
Improves Turning Speed when traversing seas.
Resolve
At 10 stacks of Grit, taking damage grants you Resolve.
Resolve restores 20% Brace Strength on activation, decreases status effect damage by 20% and increases threat generation by 100% for 10 seconds.
Description
A build for a dps/heal frigate
Strengths
monitoring an area dps burst of heal(others or yourself) passive heal (thanks to the providence and restorative perk for severe damage)
Weaknesses
not optimized for tanking need space and anticipation to use mortars on yourself that the other captains do not flee the WHITE ZONE when you try to heal them ...
Loadout
Open in DesignerBreakdown
General
This is one of my loadouts for the frigate. I didn't want to use it as a simple tank. I wanted something else, having nothing that suited me as an offensive auxiliary weapon. I had the idea to convert this slot to offer support, without replacing the pure healing build or focusing solely on it. This makes it a DPS/Healing frigate, which is all about monitoring an area. Capable of assisting from distance for DPS and providing a quick healing response thanks to its two repair mortars, which provide a burst of healing on other ships or itself and have a passive heal when mortars hit your target(s).