Drowning Hellion build for Galleon or Brigantine
Ship
Perks
Colossal
Reduces Sailing Speed in Rivers and Shallows by 30%.
Abundant Gunports
Increases received damage to Weakpoints by 30%.
Iron Thunder
This ship gains a second row of lower deck weaponry.
Weapons equipped will deal 10% more weapon damage within 350m.
This ship gradually charges the status "Iron Thunder" over 1.5 seconds when it is not reloading any non-auxiliary weapon, which increases damage dealt by 65%. "Iron Thunder" is removed after 3 seconds on damage dealt to targets.
Allied XSML, SML and MED ships within 500m gain 10% increased damage for 30s while "Iron Thunder" is active.
Deep Blue
Improves Turning Speed when traversing seas.
Red Wake
Increase damage dealt to targets within 250m by 35% when "Iron Thunder" is active.
On fully charging "Iron Thunder" or upon destroying a target, confer "Red Wake" status on your ship, which increases top speed by 50% for 15 seconds.
Description
Drowning Hellion with maximum Soul Mending 7.5%, good strong flooding and electric damage.
Strengths
Strong flooding damage as well as severe damage. Also adds electrical damage and Stormstruck. Max Soul Mending with 7.5%, mod transferred from Abyssal box weapons = good survival in WT4.
Weaknesses
Usual ship weakness in WT4.
Loadout
Open in DesignerMastery
Breakdown
General
This is my loadout I use to fight all enemies, convoys and bosses in WT4. The Drowning Hellions are very strong and add severe damage. Stay close to the enemy, within 200m, and it will kill them very quickly. Adding Weakness Finder and Firepower Order from the Mastery Tree overpowers bosses very quickly.
Strong build for the Galleon, and also for Brigantine because of ship's perks boosting flooding weapon damage.
Weapons
Front
I equipped the Helleport for some Soul Mending healing and Burning elemental damage. Can add any Long gun as well, players preference.
Stern
Added La Piqure III for Piercing, Toxic and Combustion elemental damage to get elemental damage boost from the Volatile Arsenal in the Mastery Tree. The stern can be any weapon, as long as it includes the missing elemental damage missing from the Bow and Side weapons, to synergise with Volatile Arsenal.
Side
This is the main weapon for the build: Drowning Hellions, with Adept Rupturing 19%, Soul Mending 7.5%, Adept Lethal 58% and Lightning Strike 8%. These are the current max stats for those ascensions, obtainable from Abyssal boxes and doing a Mod transfer to the Hellions. Make sure you have enough ascension flux. Decided against Perforate as Mythic, because next season (Y3S3) there will be a lightning focused small ship (revealed on The Deck Stream) and this will also future proof the Hellions for following seasons. I have an Atma's Toll build with Perforate, but these Drowning Hellions seem to push out bigger damage numbers due to high Flooding, Severe and Lightning damage.
Auxiliary
Chose the Leopold III, with Rupturing and Electrical damage. Can also use the De Breker, which can also be set up as a strong flooding weapon. Can also equip a Little Grace III to boost survivability.
Armor
Chose the Buccaneers Oath, because of the weapon damage and armor 25% boost after sinking an enemy.
Furniture
The Hull Marker's Table is still a very strong Major Furniture. The Ramrod Workshop and Leyden Vault Array are good for reload speed. The Caustic Spall Station is still a king maker minor furniture for flooding weapons. Other furniture boost elemental damage and range.